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Spout Receiver Causing Trails To Not Work

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smhopton
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Spout Receiver Causing Trails To Not Work

Post by smhopton »

I am having an issue where when I am using a spout receiver input it is causing the trails module to not work as normal for any of the layers until restarting the program. Anyone else have this issue or know of a fix?



Thanks'


Hopper
Sadler
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Re: Spout Receiver Causing Trails To Not Work

Post by Sadler »

<Guessing> that Spout doesn't have access to previous frames required to generate trails, for efficiency and latency reasons.
Magic
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Re: Spout Receiver Causing Trails To Not Work

Post by Magic »

smhopton wrote:I am having an issue where when I am using a spout receiver input it is causing the trails module to not work as normal for any of the layers until restarting the program. Anyone else have this issue or know of a fix?
Can’t seem to reproduce this problem. Can you post a screenshot of your project?
smhopton
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Re: Spout Receiver Causing Trails To Not Work

Post by smhopton »

Here you go. Thanks for the help!
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Magic
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Re: Spout Receiver Causing Trails To Not Work

Post by Magic »

Works fine for me... what's the problem exactly?
smhopton
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Re: Spout Receiver Causing Trails To Not Work

Post by smhopton »

Instead of creating trails that layer, it like basically stutters. Here is an image of what it looks like when I render the video out from Smode and then bring it in and add trails.
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smhopton
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Re: Spout Receiver Causing Trails To Not Work

Post by smhopton »

Figured out it has to be something with that specific composition in smode. I made a new compo in smode and tried it and it works. I will dig deeper into what in the composition is causing that. It does cause a glitch though that prevents trails from working correctly after trying to use them on that smode compo. Weird....
Magic
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Re: Spout Receiver Causing Trails To Not Work

Post by Magic »

Probably something with the alpha channel. Trails needs alpha otherwise it won’t do anything.
Terry Payman
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Re: Spout Receiver Causing Trails To Not Work

Post by Terry Payman »

If ever the Trails module unexpectedly has no significant effect I add a LumaKey module in front of it and vary the Strength and Falloff parameters.
The LumaKey module then generates the necessary alpha channel. I can't remember any cases where this hasn't fixed the problem.
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