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Colour Information from OBJ files

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grenno
Posts: 16
Joined: Sat Feb 25, 2017 12:54 am

Colour Information from OBJ files

Post by grenno »

Is there any way of retaining the colour information from 3D OBJ files? Or any other 3D filetype?
artnik
Posts: 268
Joined: Tue Jan 05, 2016 5:33 pm

Re: Colour Information from OBJ files

Post by artnik »

For most of my projects I've used Collada (.DAE) format. As a low-poly fan, instead of textures I've mostly used vertex colours, and it works well. I have used some .OBJ files, but Collada is my go to.

Modelling software that's worked for me to import into MMV without issues are: Blender and MagicaVoxel. (I've also run models through MeshLab for conversion with good results.)

Here's an example: https://vimeo.com/221618926#t=90s
grenno
Posts: 16
Joined: Sat Feb 25, 2017 12:54 am

Re: Colour Information from OBJ files

Post by grenno »

I tried a collada filetype but I'm still having the issue. I'm essentially rendering a png logo into a 3d extrustion inside Photoshop.

The color information is definitely stored as when I open the file in photoshop it shows. But once I try to use it in magic, its just grey.
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