Colour Information from OBJ files
Colour Information from OBJ files
Is there any way of retaining the colour information from 3D OBJ files? Or any other 3D filetype?
Re: Colour Information from OBJ files
For most of my projects I've used Collada (.DAE) format. As a low-poly fan, instead of textures I've mostly used vertex colours, and it works well. I have used some .OBJ files, but Collada is my go to.
Modelling software that's worked for me to import into MMV without issues are: Blender and MagicaVoxel. (I've also run models through MeshLab for conversion with good results.)
Here's an example: https://vimeo.com/221618926#t=90s
Modelling software that's worked for me to import into MMV without issues are: Blender and MagicaVoxel. (I've also run models through MeshLab for conversion with good results.)
Here's an example: https://vimeo.com/221618926#t=90s
Re: Colour Information from OBJ files
I tried a collada filetype but I'm still having the issue. I'm essentially rendering a png logo into a 3d extrustion inside Photoshop.
The color information is definitely stored as when I open the file in photoshop it shows. But once I try to use it in magic, its just grey.
The color information is definitely stored as when I open the file in photoshop it shows. But once I try to use it in magic, its just grey.