Search found 9 matches

by jstark
Tue Mar 06, 2018 9:48 pm
Forum: Feature Requests
Topic: Start image sequence export at specified time
Replies: 8
Views: 12676

Re: Start image sequence export at specified time

That's good to know about the content of the image. It's good to know that visual complexity isn't necessarily the problem, but the layering/quantity of effects being used. Do you know if it's more efficient to duplicate an effect or a scene? Say we string together 10 modules to create an effect and...
by jstark
Mon Mar 05, 2018 6:22 pm
Forum: Feature Requests
Topic: Start image sequence export at specified time
Replies: 8
Views: 12676

Re: Start image sequence export at specified time

The workaround you suggested in the other thread was successful for my purposes. I was right in that it doesn't work when using the playlist, but using a multimix module to switch between scenes instead of the playlist functions well as a workaround and I'm able to begin renders at any point now. Th...
by jstark
Mon Mar 05, 2018 5:49 pm
Forum: Feature Requests
Topic: Start image sequence export at specified time
Replies: 8
Views: 12676

Re: Start image sequence export at specified time

Yeah we try to make sure we're as efficient as possible with only including what's actually being drawn in our scenes but we try to make the effects pretty visually stimulating so they can get pretty complicated at times. We've come to realize that various trails effects are one of the biggest resou...
by jstark
Mon Mar 05, 2018 5:23 pm
Forum: Feature Requests
Topic: Start image sequence export at specified time
Replies: 8
Views: 12676

Re: Start image sequence export at specified time

Sorry I missed that thread. From a cursory read through it looks like I'll be able to use that to get the results I'm after. One downside to this method is that I'm guessing (haven't tried it yet) that the playlist times will all be off. We use playlists to switch between scenes and adjusting the au...
by jstark
Mon Mar 05, 2018 3:31 pm
Forum: Feature Requests
Topic: Start image sequence export at specified time
Replies: 8
Views: 12676

Start image sequence export at specified time

Hey, Would it be possible to add the functionality to start a .png export at a specified time? I manage a planetarium and we've used magic to create 3 light shows so far and we love the software. Our system runs at 4K, 60 fps so rather than export a low resolution .mp4 we export a series of .png fil...
by jstark
Mon Dec 19, 2016 7:50 pm
Forum: General Discussion
Topic: Movie Export problems Magic 2.0
Replies: 2
Views: 6732

Re: Movie Export problems Magic 2.0

Wow, terrible luck that this happened the day I upgraded. Your solution worked perfectly. Thanks.
by jstark
Mon Dec 19, 2016 4:41 pm
Forum: General Discussion
Topic: Movie Export problems Magic 2.0
Replies: 2
Views: 6732

Movie Export problems Magic 2.0

Hey, Is anyone else having issues exporting .mp4 files in Magic 2.0? We've been using Magic for a little over a year now and have exported a couple of dozen .mp4 files before the update. Here's my issue; I navigate to file>export movie... If I have Image sequence (.png) selected the input bar above ...
by jstark
Wed Oct 12, 2016 2:39 pm
Forum: General Discussion
Topic: Multithreading?
Replies: 3
Views: 7172

Re: Multithreading?

Thanks for the in explanation. We figured it likely wasn't an oversight but it never hurts to ask. You're right about the .png export. When we run tests we use a (relatively) low res mp4 export and it is of course much quicker. For the instant feedback when creating in your software it's still worth...
by jstark
Tue Oct 11, 2016 7:40 pm
Forum: General Discussion
Topic: Multithreading?
Replies: 3
Views: 7172

Multithreading?

Does magic support multi threading? We've been using this to develop 4k visuals and when the capture took 2 weeks as opposed to the 36 hours it takes on softwares like adobe/maya/3dsmax/digistar we started looking around and noticed that Magic only uses one cpu to capture the visuals. We're running ...