Search found 44 matches

by pinmode
Wed Mar 14, 2018 4:27 pm
Forum: General Discussion
Topic: Debugging OSC trigger misses
Replies: 13
Views: 16245

Re: Debugging OSC trigger misses

I'm no longer noticing this issue in the new version! Have not done a formal test but I've been mixing on a project for days and haven't noticed any skipped OSC signals. Will post again if I collect some data. THANK YOU SO MUCH! There are things I can do with MMV that can't be done with anything else.
by pinmode
Mon Jan 29, 2018 8:41 am
Forum: General Discussion
Topic: Debugging OSC trigger misses
Replies: 13
Views: 16245

Re: Debugging OSC trigger misses

Whoo! Sounds like a good lead. I'm looking forward to testing that out.
by pinmode
Sat Jan 27, 2018 2:35 am
Forum: General Discussion
Topic: Debugging OSC trigger misses
Replies: 13
Views: 16245

Re: Debugging OSC trigger misses

Thanks! That would help. I'm somewhat confident that I've ruled out my python OSC client by counting the misses over the course of 5 minutes using the two versions of that code and also by switching out the server side with the test server mentioned above. Turns out there are zero misses when using ...
by pinmode
Fri Jan 26, 2018 4:50 am
Forum: General Discussion
Topic: Debugging OSC trigger misses
Replies: 13
Views: 16245

Re: Debugging OSC trigger misses

Ok, I've removed that bit of complexity and only send 1 message per beat. Unfortunately, the issue remains. I haven't measured to see whether the miss rate went down yet. At first glance, it's possible that it didn't change.
by pinmode
Fri Jan 26, 2018 1:40 am
Forum: General Discussion
Topic: Debugging OSC trigger misses
Replies: 13
Views: 16245

Re: Debugging OSC trigger misses

Yes, that's a better design and might even fix 1/2 of the instances even if it's not the root cause.
by pinmode
Thu Jan 25, 2018 11:38 pm
Forum: General Discussion
Topic: Debugging OSC trigger misses
Replies: 13
Views: 16245

Re: Debugging OSC trigger misses

Yes - that's how the event works. I've tried a couple "reset" times already and shouldn't have left that info out of the description. I've tried values of 0.05 (50ms) and 0.15 (150ms) for the time.sleep() in the following python code: # Send OSC messages. self.osc_client.send(1) def beat_r...
by pinmode
Thu Jan 25, 2018 6:41 pm
Forum: General Discussion
Topic: Debugging OSC trigger misses
Replies: 13
Views: 16245

Re: Debugging OSC trigger misses

Thanks for your response! Here's the scene. In this screenshot I'm using JpegFolder to switch still images. In the video it's switching HAP videos using an InputSelector. Just pointing out that there's no difference in behavior. If you want a longer video to get a bigger sample for what it's doing, ...
by pinmode
Thu Jan 25, 2018 6:47 am
Forum: General Discussion
Topic: Debugging OSC trigger misses
Replies: 13
Views: 16245

Debugging OSC trigger misses

Video demo of bug: https://youtu.be/y7HnZSreFQc I don't want to blame MMV for this yet but I'm having a problem verifying that an OSC message was received by MMV. The terminal window in this video is showing a python script that sends OSC messages on the beat. There are intermittent, random misses (...
by pinmode
Thu Nov 09, 2017 8:21 am
Forum: General Discussion
Topic: 2.11 beta
Replies: 4
Views: 9488

Re: 2.11 beta

Nevermind, I found it in the 2.11 User's Guide under Global Parameters in Expressions.
by pinmode
Thu Nov 09, 2017 8:14 am
Forum: General Discussion
Topic: 2.11 beta
Replies: 4
Views: 9488

Re: 2.11 beta

- Added ability to use Globals as variables in Expression modifier
Is this documented somewhere? Not sure how to refer to the Global from an Expression...
by pinmode
Mon Aug 07, 2017 6:04 am
Forum: General Discussion
Topic: Multiple GPU question
Replies: 7
Views: 9926

Re: Multiple GPU question

Maybe! I'll check it out soon. Thanks for the suggestions.
by pinmode
Mon Aug 07, 2017 4:17 am
Forum: General Discussion
Topic: Multiple GPU question
Replies: 7
Views: 9926

Re: Multiple GPU question

Yes - but the GTX actually does not show up in that list. Only the Quadro K620!
by pinmode
Sat Aug 05, 2017 7:30 pm
Forum: General Discussion
Topic: Multiple GPU question
Replies: 7
Views: 9926

Re: Multiple GPU question

I'm still not sure this is right. My goal is to make it use my best video card, but it still seems to lean on the Quadro. Maybe this is expected for some reason. Here is the setting and what happens when I start up Magic. Nothing else is going on on the machine here. Does this seem right? Capture.JP...
by pinmode
Fri Aug 04, 2017 4:19 pm
Forum: General Discussion
Topic: Multiple GPU question
Replies: 7
Views: 9926

Re: Multiple GPU question

Just interested in making it use the GTX. Thanks - I'll mess around with these settings.
by pinmode
Fri Aug 04, 2017 3:10 pm
Forum: General Discussion
Topic: Multiple GPU question
Replies: 7
Views: 9926

Multiple GPU question

I have a Quadro K620 and a GeForce GTX 980 on the same machine. Do I need to tell Magic somehow to use the GTX 980? Asking because it only seems to use the K620 (based on Nvidia GPU Utilization).
by pinmode
Sat May 06, 2017 11:20 pm
Forum: Feature Requests
Topic: 10-bit Magic window?
Replies: 10
Views: 19714

Re: 10-bit Magic window?

Just catching up here - thanks Eric!
by pinmode
Sat Mar 25, 2017 6:54 am
Forum: Feature Requests
Topic: 10-bit Magic window?
Replies: 10
Views: 19714

10-bit Magic window?

Correct me if I'm wrong but it seems like the Magic window is 8-bit when using the VideoFile module, even if the source video is 10-bit. Assuming that's correct, is it possible to build in a 10-bit option? It helps with banding problems.
by pinmode
Tue Nov 22, 2016 3:02 am
Forum: Feature Requests
Topic: Global related feature request
Replies: 2
Views: 8578

Global related feature request

Globals are super useful - thanks! I would like to add that it would also be useful to globalize individual values. For example, I'm in a situation where it would be convenient to use the same threshold across many modules but a different Scale value, which doesn't seem possible currently. Maybe tha...
by pinmode
Fri Nov 18, 2016 4:47 am
Forum: General Discussion
Topic: [bug] InputSelector resets to 0 randomly
Replies: 18
Views: 19912

Re: [bug] InputSelector resets to 0 randomly

Waiiiit -- this doesn't happen when that right InputSelector changes from #3 to #2 or from #2 to #1... so what's the difference?