Search found 44 matches
- Wed Mar 14, 2018 4:27 pm
- Forum: General Discussion
- Topic: Debugging OSC trigger misses
- Replies: 13
- Views: 16245
Re: Debugging OSC trigger misses
I'm no longer noticing this issue in the new version! Have not done a formal test but I've been mixing on a project for days and haven't noticed any skipped OSC signals. Will post again if I collect some data. THANK YOU SO MUCH! There are things I can do with MMV that can't be done with anything else.
- Thu Feb 01, 2018 3:56 am
- Forum: User-Submitted Videos
- Topic: Death by Astonishment (Jets and synths)
- Replies: 2
- Views: 5885
Re: Death by Astonishment (Jets and synths)
Nice work!
- Mon Jan 29, 2018 8:41 am
- Forum: General Discussion
- Topic: Debugging OSC trigger misses
- Replies: 13
- Views: 16245
Re: Debugging OSC trigger misses
Whoo! Sounds like a good lead. I'm looking forward to testing that out.
- Sat Jan 27, 2018 2:35 am
- Forum: General Discussion
- Topic: Debugging OSC trigger misses
- Replies: 13
- Views: 16245
Re: Debugging OSC trigger misses
Thanks! That would help. I'm somewhat confident that I've ruled out my python OSC client by counting the misses over the course of 5 minutes using the two versions of that code and also by switching out the server side with the test server mentioned above. Turns out there are zero misses when using ...
- Fri Jan 26, 2018 4:50 am
- Forum: General Discussion
- Topic: Debugging OSC trigger misses
- Replies: 13
- Views: 16245
Re: Debugging OSC trigger misses
Ok, I've removed that bit of complexity and only send 1 message per beat. Unfortunately, the issue remains. I haven't measured to see whether the miss rate went down yet. At first glance, it's possible that it didn't change.
- Fri Jan 26, 2018 1:40 am
- Forum: General Discussion
- Topic: Debugging OSC trigger misses
- Replies: 13
- Views: 16245
Re: Debugging OSC trigger misses
Yes, that's a better design and might even fix 1/2 of the instances even if it's not the root cause.
- Thu Jan 25, 2018 11:38 pm
- Forum: General Discussion
- Topic: Debugging OSC trigger misses
- Replies: 13
- Views: 16245
Re: Debugging OSC trigger misses
Yes - that's how the event works. I've tried a couple "reset" times already and shouldn't have left that info out of the description. I've tried values of 0.05 (50ms) and 0.15 (150ms) for the time.sleep() in the following python code: # Send OSC messages. self.osc_client.send(1) def beat_r...
- Thu Jan 25, 2018 6:41 pm
- Forum: General Discussion
- Topic: Debugging OSC trigger misses
- Replies: 13
- Views: 16245
Re: Debugging OSC trigger misses
Thanks for your response! Here's the scene. In this screenshot I'm using JpegFolder to switch still images. In the video it's switching HAP videos using an InputSelector. Just pointing out that there's no difference in behavior. If you want a longer video to get a bigger sample for what it's doing, ...
- Thu Jan 25, 2018 6:47 am
- Forum: General Discussion
- Topic: Debugging OSC trigger misses
- Replies: 13
- Views: 16245
Debugging OSC trigger misses
Video demo of bug: https://youtu.be/y7HnZSreFQc I don't want to blame MMV for this yet but I'm having a problem verifying that an OSC message was received by MMV. The terminal window in this video is showing a python script that sends OSC messages on the beat. There are intermittent, random misses (...
- Thu Nov 09, 2017 8:21 am
- Forum: General Discussion
- Topic: 2.11 beta
- Replies: 4
- Views: 9488
Re: 2.11 beta
Nevermind, I found it in the 2.11 User's Guide under Global Parameters in Expressions.
- Thu Nov 09, 2017 8:14 am
- Forum: General Discussion
- Topic: 2.11 beta
- Replies: 4
- Views: 9488
Re: 2.11 beta
Is this documented somewhere? Not sure how to refer to the Global from an Expression...- Added ability to use Globals as variables in Expression modifier
- Mon Aug 07, 2017 6:04 am
- Forum: General Discussion
- Topic: Multiple GPU question
- Replies: 7
- Views: 9926
Re: Multiple GPU question
Maybe! I'll check it out soon. Thanks for the suggestions.
- Mon Aug 07, 2017 4:17 am
- Forum: General Discussion
- Topic: Multiple GPU question
- Replies: 7
- Views: 9926
Re: Multiple GPU question
Yes - but the GTX actually does not show up in that list. Only the Quadro K620!
- Sat Aug 05, 2017 7:30 pm
- Forum: General Discussion
- Topic: Multiple GPU question
- Replies: 7
- Views: 9926
Re: Multiple GPU question
I'm still not sure this is right. My goal is to make it use my best video card, but it still seems to lean on the Quadro. Maybe this is expected for some reason. Here is the setting and what happens when I start up Magic. Nothing else is going on on the machine here. Does this seem right? Capture.JP...
- Fri Aug 04, 2017 4:19 pm
- Forum: General Discussion
- Topic: Multiple GPU question
- Replies: 7
- Views: 9926
Re: Multiple GPU question
Just interested in making it use the GTX. Thanks - I'll mess around with these settings.
- Fri Aug 04, 2017 3:10 pm
- Forum: General Discussion
- Topic: Multiple GPU question
- Replies: 7
- Views: 9926
Multiple GPU question
I have a Quadro K620 and a GeForce GTX 980 on the same machine. Do I need to tell Magic somehow to use the GTX 980? Asking because it only seems to use the K620 (based on Nvidia GPU Utilization).
- Sat May 06, 2017 11:20 pm
- Forum: Feature Requests
- Topic: 10-bit Magic window?
- Replies: 10
- Views: 19714
Re: 10-bit Magic window?
Just catching up here - thanks Eric!
- Sat Mar 25, 2017 6:54 am
- Forum: Feature Requests
- Topic: 10-bit Magic window?
- Replies: 10
- Views: 19714
10-bit Magic window?
Correct me if I'm wrong but it seems like the Magic window is 8-bit when using the VideoFile module, even if the source video is 10-bit. Assuming that's correct, is it possible to build in a 10-bit option? It helps with banding problems.
- Tue Nov 22, 2016 3:02 am
- Forum: Feature Requests
- Topic: Global related feature request
- Replies: 2
- Views: 8578
Global related feature request
Globals are super useful - thanks! I would like to add that it would also be useful to globalize individual values. For example, I'm in a situation where it would be convenient to use the same threshold across many modules but a different Scale value, which doesn't seem possible currently. Maybe tha...
- Fri Nov 18, 2016 4:47 am
- Forum: General Discussion
- Topic: [bug] InputSelector resets to 0 randomly
- Replies: 18
- Views: 19912
Re: [bug] InputSelector resets to 0 randomly
Waiiiit -- this doesn't happen when that right InputSelector changes from #3 to #2 or from #2 to #1... so what's the difference?