Search found 105 matches
- Tue Apr 18, 2017 12:55 am
- Forum: General Discussion
- Topic: Major Lags when Spouting with Magic as the Active window.
- Replies: 2
- Views: 2986
Re: Major Lags when Spouting with Magic as the Active window
Yeah like less then 10fps but, its happening whenver I spout any software to another unless its TouchDesigner in perform mode, and even then its unstable... Probably has to be something with my new-ish laptop or Windows or something, I've definitely come to the conclusion its not Magic at this point.
- Mon Apr 10, 2017 11:47 pm
- Forum: General Discussion
- Topic: Major Lags when Spouting with Magic as the Active window.
- Replies: 2
- Views: 2986
Major Lags when Spouting with Magic as the Active window.
Hi, I am using Magic, trying to Spout either into Resolume or TouchDesigner and whenever Magic becomes the active program/window on my machine, I get major lags in both Touch and Resolume.. Wondering if anybody else has had this issue and any tips to possibly fix it?
- Wed Feb 15, 2017 11:36 pm
- Forum: General Discussion
- Topic: VoiceMeeter, Audio Source/Input not showing.
- Replies: 2
- Views: 6303
Re: VoiceMeeter, Audio Source/Input not showing.
I figured it out, I dont know if its new but the drop down arrow with the Show Audio Devices was unchecked, I got it now, thanks!
- Tue Feb 14, 2017 9:19 pm
- Forum: General Discussion
- Topic: VoiceMeeter, Audio Source/Input not showing.
- Replies: 2
- Views: 6303
VoiceMeeter, Audio Source/Input not showing.
Hi, on my Windows 10 machine, I had major problems getting Stereo Mix to work, finally i found a much better replacement for it in VoiceMeeter, I am able to use VoiceMeeter in TouchDesigner but when I try to use it with Magic, the only option I have is my Microphone Array... I was just wondering if ...
- Fri Oct 28, 2016 12:30 am
- Forum: General Discussion
- Topic: ISF conversion to GLSL?
- Replies: 4
- Views: 4415
Re: ISF conversion to GLSL?
Thanks for that explaination! I'm pretty sure that TouchDesigner has native GLSL support, I dont really know and havent really messed with the GLSL in it that much because I use ISF effects far more then GLSL shaders. But thanks I'm going to look into this more.. The coding language that I would nee...
- Thu Oct 27, 2016 1:10 am
- Forum: General Discussion
- Topic: ISF conversion to GLSL?
- Replies: 4
- Views: 4415
ISF conversion to GLSL?
Would it be possible to convert an ISF effect to GLSL? I would love to use some of my ISF collection in TouchDesigner, but currently it looks like Touch only supports GLSL
- Sun Sep 25, 2016 10:23 pm
- Forum: Feature Requests
- Topic: Permit feedback around a series of modules
- Replies: 17
- Views: 13513
Re: Permit feedback around a series of modules
If we could get something like that bigfug plug in working in 64 bit magic that would be super rad.
- Tue Sep 20, 2016 8:04 am
- Forum: General Discussion
- Topic: Video offsetting
- Replies: 6
- Views: 5174
Re: Video offsetting
Oh wow. Very cool, I dont fully understand all the math behind all the modifiers yet, thank you.
- Fri Sep 09, 2016 3:05 am
- Forum: General Discussion
- Topic: Video offsetting
- Replies: 6
- Views: 5174
Re: Video offsetting
The start time cuts out some of the video i believe.. I would like it to just offset the time which it starts, so it will play the whole loop, just start at a different point, not cut any of it out.. I dont know if im conveying what I mean the best, but i dont believe that the VideoFile module can d...
- Thu Sep 08, 2016 2:04 am
- Forum: General Discussion
- Topic: Video offsetting
- Replies: 6
- Views: 5174
Video offsetting
Is there anyway to offset a video in Magic, without cutting any of the content out? I have some seemless loops, but occasionally I would like to use the same video, multiple times in the same scene, but I want them to have different start positions, so they all dont loop exactly the same way, at the...
- Tue Sep 06, 2016 11:53 pm
- Forum: General Discussion
- Topic: Most stable 3d format for textures in Magic.
- Replies: 3
- Views: 3370
Re: Most stable 3d format for textures in Magic.
Im not sure Eric honestly. I feel like some 3d models work perfect within Magic, then others look weird and dark in areas they shouldnt, etc. I was just wondering if anyone else noticed this or found a method that works 100% of the time with 3d models
- Mon Sep 05, 2016 5:29 am
- Forum: General Discussion
- Topic: Most stable 3d format for textures in Magic.
- Replies: 3
- Views: 3370
Most stable 3d format for textures in Magic.
I've been using and more 3d models in Magic and I'm wondering what is the most stable way to get textures working correcting in Magic. I feel i have had the most success with OBJs and MTLs but I still get objects that dont work with their materials all the time.. Just wondering if Magic has a prefer...
- Mon Aug 29, 2016 3:52 am
- Forum: General Discussion
- Topic: Auto Back up Location
- Replies: 1
- Views: 2498
Auto Back up Location
Hey I tried searching the forum but I couldnt find a result that matched,
where are the auto backups stored for Magic?
where are the auto backups stored for Magic?
- Fri Aug 26, 2016 11:22 pm
- Forum: Feature Requests
- Topic: Spout Out as a Module
- Replies: 1
- Views: 4413
Spout Out as a Module
Would it be possible to make Spout out a Module, so we could send different cominations of nodes and or scenes out to a mapping software, instead of the full Magic output?
- Wed Aug 24, 2016 1:57 am
- Forum: Feature Requests
- Topic: 360 Panorama Photos!
- Replies: 14
- Views: 23906
Re: 360 Panorama Photos!
Dude WHAT!!!?!?!?! Artnik that is sweet from what I can tell looking on the ISF site. I'm about to add it to Magic and see how it works with my content.. And D1gits I just placed the 360 photo in a spingy sphere (or whatever its called) and tweaked the settings, the result isn't exactly what I wante...
- Sat Aug 13, 2016 9:10 pm
- Forum: General Discussion
- Topic: SLI supported?
- Replies: 1
- Views: 2534
SLI supported?
I just bought a 4GB GPU, the EVGA GTX 960, and i already want more! I'm considering just buying another to SLI and double my GPU, but I would only do this if Magic had SLI support or could use the extra card effectively.
- Fri Aug 05, 2016 2:33 pm
- Forum: User-Submitted Videos
- Topic: Custom ISF Fractal shader
- Replies: 6
- Views: 7808
Re: Custom ISF Fractal shader
Oh and thanks for that link ive been wanting to research this exact stuff more.
- Fri Aug 05, 2016 2:32 pm
- Forum: User-Submitted Videos
- Topic: Custom ISF Fractal shader
- Replies: 6
- Views: 7808
Re: Custom ISF Fractal shader
Well done man.. If its cool I think I would have fun using this shader in my live sets and such?
- Fri Jul 29, 2016 7:33 pm
- Forum: Feature Requests
- Topic: 360 Panorama Photos!
- Replies: 14
- Views: 23906
Re: 360 Panorama Photos!
Yeah its honestly not a big deal to me, I found a way to work them into Resolume pretty well. But I still like working in Magic and the more varation and ways I can do stuff the better. If it happens it happens, im cool either way.
- Sat Jul 23, 2016 1:36 pm
- Forum: Feature Requests
- Topic: 360 Panorama Photos!
- Replies: 14
- Views: 23906
Re: 360 Panorama Photos!
Hmm I'll look into that, but I still think its worth the request..
If Facebook has the power to just take a single Panorama photo and give you the ablility to look around in 3D space, I feel like a super powerful software like Magic certainly should be able to do the same thing.
If Facebook has the power to just take a single Panorama photo and give you the ablility to look around in 3D space, I feel like a super powerful software like Magic certainly should be able to do the same thing.
- Fri Jul 22, 2016 12:21 pm
- Forum: User-Submitted Videos
- Topic: Custom ISF Fractal shader
- Replies: 6
- Views: 7808
Re: Custom ISF Fractal shader
You made this Shader??
This is cool thank you for sharing!
This is cool thank you for sharing!
- Thu Jul 21, 2016 1:06 pm
- Forum: Feature Requests
- Topic: 360 Panorama Photos!
- Replies: 14
- Views: 23906
360 Panorama Photos!
Hey I've been making these 360 Panorama Fractals in Mandelbulb, and they are super cool, you can look around with your Mouse and stuffffff.... I feel like if it was possible to use the 360 data or whatever (I'm by no means on expert on how the 360 of this works or anything really besides how to crea...
- Fri Jul 08, 2016 12:30 am
- Forum: Feature Requests
- Topic: stylus/tablet input
- Replies: 22
- Views: 14005
Re: stylus/tablet input
I just started using TouchOSC again with Magic recently, most everything is working now, with the exception of X/Y pads, has anybody else had trouble with this or maybe found a solution?
- Wed Jul 06, 2016 9:43 pm
- Forum: General Discussion
- Topic: Collect All and Export addition
- Replies: 1
- Views: 2487
Collect All and Export addition
Hey when you Collect All and Export, if you are using OBJ files that have MTL texture files, Magic doesnt collect MTL files but it grabs the 3D.. Which makes the models not work %100 properly. Is this something that you can make Magic grab upon Export? Would be nice, and make Exports a little more s...
- Mon May 30, 2016 6:58 am
- Forum: General Discussion
- Topic: how do the pros make visuals?
- Replies: 8
- Views: 5406
Re: how do the pros make visuals?
My last two shows I got a little insight on how some Profressional Djs do their own visuals.. First are "The Funk Hunters" which I actually tried talking to one of them for a bit on how he ran his visual set, because he manipulated his own visuals live, they are some of the few DJs that us...
- Sun May 22, 2016 9:54 pm
- Forum: General Discussion
- Topic: Volume Adjustement to a single scene?
- Replies: 2
- Views: 3122
Re: Volume Adjustement to a single scene?
Solved.
You can just make another audio input with a different gain from the same source... very cool.
You can just make another audio input with a different gain from the same source... very cool.
- Sun May 22, 2016 8:31 pm
- Forum: General Discussion
- Topic: Volume Adjustement to a single scene?
- Replies: 2
- Views: 3122
Volume Adjustement to a single scene?
Could you apply a Gain to just a single scene, or just a single Waveform or Spec?
That would be clutch.
That would be clutch.
- Sat May 07, 2016 7:55 pm
- Forum: General Discussion
- Topic: GLSL rights
- Replies: 1
- Views: 3386
GLSL rights
So I have a couple scenes that use some fo the GLSL shaders you include with Magic, are there any right rescritions or anything I should worry about; or am I free to use them in my live sets and maybe some videos in the future?
- Sat May 07, 2016 7:54 pm
- Forum: General Discussion
- Topic: One Way Delay, possible?
- Replies: 2
- Views: 3331
Re: One Way Delay, possible?
Yup! that works perfectly, I knew it was possible, but i dont know the exact specific terminology to have figured it out reading all the modifiers again in the manual. So thank you for helping me out with that.
- Thu Apr 28, 2016 6:55 pm
- Forum: General Discussion
- Topic: One Way Delay, possible?
- Replies: 2
- Views: 3331
One Way Delay, possible?
Hey I hope I can do a decent job of what im trying to do here... I want to push a button on my midi controller, and have it instantly turn on a Module, but its important to me that there is a delay when I turn it off, is there anyway to bypass the Delay when I turn it on, but have it work when I tur...
- Tue Apr 19, 2016 1:10 am
- Forum: General Discussion
- Topic: Best Video Format for Magic
- Replies: 20
- Views: 10468
Re: Best Video Format for Magic
It is possible that even a lossless .AVI could have a smaller file size than the same video encoded with Hap. If you have a slower hard drive, the .AVI might play back more smoothly, because it's less data to read. For most users, the performance difference between video formats isn't noticeable wh...
- Sat Apr 16, 2016 5:42 pm
- Forum: General Discussion
- Topic: Best Video Format for Magic
- Replies: 20
- Views: 10468
Re: Best Video Format for Magic
I was having some choppiness with HaP still with some of my Fractal renders. I could take a video of this to show what I mean. Let me explain what is going on, I render a fractal out of Mandelbulb3D, which makes Image Sequences to render its output out. I complie my image sequences going on advice f...
- Thu Apr 14, 2016 7:23 am
- Forum: Feature Requests
- Topic: Echo Trace
- Replies: 5
- Views: 5128
Re: Echo Trace
Yeah that looks great, I dont think I've played with Lumakey enough. this might look better and give me a bit more control then the echo Trace ISF... thanks man
- Tue Apr 12, 2016 1:06 am
- Forum: Feature Requests
- Topic: Echo Trace
- Replies: 5
- Views: 5128
Re: Echo Trace
http://www.interactiveshaderformat.com/sketches/326
There is the effect im talking about, you can kind of play with the threshold to see what I mean by tracing parts of the video.
There is the effect im talking about, you can kind of play with the threshold to see what I mean by tracing parts of the video.
- Tue Apr 12, 2016 12:57 am
- Forum: Feature Requests
- Topic: Echo Trace
- Replies: 5
- Views: 5128
Re: Echo Trace
Its a bit like "Trails" but I've noticed it can kind of trace lines on videos without transparency, so it can work in places where trails cannot. I've tried Googling "Echo Trace Gif" because ive most def seen people use this effect on GIFs, but I can find any good examples, I mig...
- Mon Apr 11, 2016 12:34 am
- Forum: Feature Requests
- Topic: Echo Trace
- Replies: 5
- Views: 5128
Echo Trace
I kinda like this Echo Trace ISF effect a lot, and I just started putting into some of my core projects and other stuff, and i think its crashing my Magic when combined with the multiple Trails modules I have in the scene or maybe some other modules, its got quite a bit, I'm wondering if its possibl...
- Mon Apr 11, 2016 12:20 am
- Forum: General Discussion
- Topic: what I found testing Windows 7 vs 10
- Replies: 4
- Views: 3571
Re: what I found testing Windows 7 vs 10
Only 8GB im thinking about upgrading but I would rather switch my main hard drive to SSD first when I have the money
- Sun Apr 10, 2016 7:15 am
- Forum: General Discussion
- Topic: what I found testing Windows 7 vs 10
- Replies: 4
- Views: 3571
Re: what I found testing Windows 7 vs 10
I meant like mid Twenties. So like I went from 26% to like 18 or 17 now. So about ten or a little less.
- Fri Apr 08, 2016 11:49 pm
- Forum: General Discussion
- Topic: what I found testing Windows 7 vs 10
- Replies: 4
- Views: 3571
what I found testing Windows 7 vs 10
Hey awhile ago, I tried to test my system Dual Booting Windows 10 vs. Windows 7, and throughout my testing I noticed very little difference on my system, and actually the only thing that I thought was Resolume spouted more stable in Windows 10, less choppy at times, frame rate was more stable, other...
- Fri Apr 01, 2016 3:35 am
- Forum: Feature Requests
- Topic: Lock MIDI control on Export Movie.
- Replies: 2
- Views: 3390
Re: Lock MIDI control on Export Movie.
I think that goes above and beyond what I was asking actually.
- Thu Mar 31, 2016 5:28 am
- Forum: Feature Requests
- Topic: Lock MIDI control on Export Movie.
- Replies: 2
- Views: 3390
Lock MIDI control on Export Movie.
The subject pretty much says it, I would like to be able to use my MIDI controllers to change a few parameters but have them stay at the value that the MIDI controller is sending, i noticed Magic resets the value for all the MIDI control when I export movies/image sequences.
- Thu Mar 31, 2016 1:46 am
- Forum: User-Submitted Videos
- Topic: My psychedelic art with Magic
- Replies: 1
- Views: 3442
My psychedelic art with Magic
Hey guys I use magic heavily in my production and figured I would share some of what I have made here https://www.youtube.com/watch?v=3CSywiYZ6kM I also have a Instagram where I post pictures and stuff, a lot of those stills are things Ive captured from Magic, theres lots of videos on my Insta, all ...
- Sat Mar 26, 2016 3:32 am
- Forum: General Discussion
- Topic: Best Video Format for Magic
- Replies: 20
- Views: 10468
Re: Best Video Format for Magic
The way im doing my fractal videos its actually not too bad of a file size and the playback is excellent in Magic.
- Wed Mar 23, 2016 5:25 am
- Forum: General Discussion
- Topic: Best Video Format for Magic
- Replies: 20
- Views: 10468
Re: Best Video Format for Magic
In the manual it says the "Hap" format is the best so thats what im converting all my stuff too. Thanks guys.
- Tue Mar 22, 2016 6:14 am
- Forum: General Discussion
- Topic: Best Video Format for Magic
- Replies: 20
- Views: 10468
Best Video Format for Magic
Hey I was just wondering what the most stable codec or format or whatever for video playback in Magic is.
MOV?
MP4?
Please let me know some of my fractal videos ive rendered are playing choppy.
MOV?
MP4?
Please let me know some of my fractal videos ive rendered are playing choppy.
- Mon Mar 14, 2016 6:13 am
- Forum: Feature Requests
- Topic: UI suggestions
- Replies: 29
- Views: 23853
Re: UI suggestions
I figured this was the best place to post this, instead of making a new thread, but im working right now and I got a complex scene going on, thought that it would be really nice when you grab to move a module if you could make it so the connectors got highlighted or turned another color, at least wh...
- Sat Mar 12, 2016 3:59 pm
- Forum: General Discussion
- Topic: Trigger Finger Pro
- Replies: 1
- Views: 2580
Re: Trigger Finger Pro
I've used a MPD26 and it works fine. Not the same but similar
- Mon Mar 07, 2016 10:20 pm
- Forum: General Discussion
- Topic: Using more then 1 of the same MIDI controller.
- Replies: 5
- Views: 4580
Re: Using more then 1 of the same MIDI controller.
Cool that should be all the info I need. Thank you very much blackdot.
- Mon Mar 07, 2016 7:47 pm
- Forum: General Discussion
- Topic: Using more then 1 of the same MIDI controller.
- Replies: 5
- Views: 4580
Re: Using more then 1 of the same MIDI controller.
i have 3 same models of a korg nanokontroller. it works, but the problem isnt magic, it's windows in my case. first, i had to use the usb-install-software from korg, so windows actually recognizes three of the same divice (and then so did magic), unfortunately, the distinction between them wasnt ti...
- Mon Mar 07, 2016 1:28 am
- Forum: General Discussion
- Topic: Using more then 1 of the same MIDI controller.
- Replies: 5
- Views: 4580
Using more then 1 of the same MIDI controller.
Hey I was wondering if anybody has experience using two or more of the same MIDI controller with Magic. I am trying, and I have custom mappings for both separate controllers, but Magic will only respond to one of the two controllers I want to use. Like I said i have custom mapping set up, the two co...
- Wed Mar 02, 2016 9:57 pm
- Forum: Feature Requests
- Topic: Video Rendering, Export Impovement/Option
- Replies: 4
- Views: 4087
Re: Video Rendering, Export Impovement/Option
Hey guys thanks for your response. I'll look into FFMPEG a little bit more, because its not the first time its been recommended here. I am using these, mostly, just to run back into Magic, as a way to save some CPU power, have videos instead of scenes. But I also may run them into Resolume, actually...
- Mon Feb 29, 2016 6:18 pm
- Forum: Feature Requests
- Topic: Video Rendering, Export Impovement/Option
- Replies: 4
- Views: 4087
Video Rendering, Export Impovement/Option
Hey i have been rendering videos for my own clips. And I noticed to get a perfect loop for some stuff, you would need to make a video twice as long, and then cut it in half. Let me explain what I mean, I want a video clip, with the loop of the trails coming at the screen via the Z axis. Now that won...
- Tue Feb 23, 2016 8:55 am
- Forum: General Discussion
- Topic: Lock onto on Scene.
- Replies: 1
- Views: 2683
Lock onto on Scene.
I know you can stay on one scene but look at anothers programming by holding CTRL, but i was wondering if there is a way to lock onto one scene. so i could click on other scenes but Magic would continue to render whatever scene is locked or in the playlist?
Thanks
Thanks
- Mon Feb 15, 2016 6:33 pm
- Forum: General Discussion
- Topic: FPS issues and Dual Boot experiments
- Replies: 1
- Views: 2761
FPS issues and Dual Boot experiments
Hey so recently I have talked with Eric about seeing if Windows 7 has any signifigant performance boost when compared with Windows 10, so I have installed a copy of Windows 7 on a new partition on my PC, pretty much solely for Magic and Resolume(now that Im using that to projection map). This is whe...
- Sun Feb 14, 2016 2:52 am
- Forum: Feature Requests
- Topic: Z/X Trails
- Replies: 16
- Views: 17715
Re: Z/X Trails
Actually got some new projects that this would look beautiful implemented in, soo just a small bump because it sounded like you thought it may be easy enough to throw in there for me
- Sat Jan 30, 2016 8:52 pm
- Forum: General Discussion
- Topic: projection mapping
- Replies: 25
- Views: 37492
Re: projection mapping
Hmm, ok. Yeah Resolume is kind of expensive unfortunately. One thing you can try in Magic is using the Resolution module (or any of the other Effects2D modules) to "flatten" your scene. The scene will be rendered to a 2D plane, and then you can rotate/scale/translate the 2D plane in 3D sp...
- Wed Jan 27, 2016 11:30 pm
- Forum: Feature Requests
- Topic: Opacity On effects
- Replies: 8
- Views: 19401
Re: Opacity On effects
THISSSSS!!!!! would be awesome. I know you guys are busy but yeah, this is a great request.
- Sun Jan 24, 2016 12:38 am
- Forum: Feature Requests
- Topic: GIF Reverse
- Replies: 3
- Views: 4273
GIF Reverse
Is there anyway you guys could add a MIDI mappable button that plays back GIF animations and video in reverse?
- Sat Jan 16, 2016 6:03 am
- Forum: Feature Requests
- Topic: Fractal update
- Replies: 2
- Views: 3594
Re: Fractal update
I actually tried contacting few already we'll see if they get back to me. I would be willing to learn if I ever found the time maybe this is something I can work on in the future. For now I can continue to see if I can find someone with the know how. Because these look really good contolled with MID...
- Thu Jan 14, 2016 7:28 pm
- Forum: Feature Requests
- Topic: Fractal update
- Replies: 2
- Views: 3594
Fractal update
I know its been mentioned before but, if it can be done in GLSL shaders then I feel like I should share my opinion. There are quite a few 3d fractals I have found on Shadertoy that are really cool. Most of them are by the same artist so it wont be to hard to credit him. Snce they are possible in GLS...
- Thu Jan 14, 2016 6:49 am
- Forum: General Discussion
- Topic: Shader Resolution help
- Replies: 2
- Views: 6314
Re: Shader Resolution help
Cool! That is incrediblely useful.
- Tue Jan 12, 2016 6:46 pm
- Forum: General Discussion
- Topic: Shader Resolution help
- Replies: 2
- Views: 6314
Shader Resolution help
Hey I recently deceided I havent been using Shaders at all and maybe I should for some projects. I found some that I really like, but they do not work well at 1080p. While I want to downscale the Shader, I would like to have the rest of my project at at least 1080p. Is this possible or is there any ...
- Wed Jan 06, 2016 3:09 am
- Forum: General Discussion
- Topic: Hey guys... Lets make a Competition !
- Replies: 38
- Views: 129267
Re: Hey guys... Lets make a Competition !
So I am gonna try my best to get a video out to you by Sunday. Just saw this now so idk we will see if i make anything up to my standards.
- Mon Jan 04, 2016 6:13 am
- Forum: Feature Requests
- Topic: Param Range improvement
- Replies: 3
- Views: 5065
Re: Param Range improvement
Cool, thank you. Heres hoping that its easy enough to implement, that it could be in a upcoming beta.
- Sun Jan 03, 2016 4:09 am
- Forum: Feature Requests
- Topic: Param Range improvement
- Replies: 3
- Views: 5065
Param Range improvement
Hey I really really like the Param Range addition, I dont remember when you added it but i think it was recently because I dont recall seeing it much. But I think one small tweak would make it way more powerful, if we could select the bottom and top value instead of just the top or peak, that would ...
- Sun Jan 03, 2016 2:06 am
- Forum: General Discussion
- Topic: Projector
- Replies: 3
- Views: 4094
Projector
Hey i am looking into buying a projector and although money is tight, I want to get something worthy of doing live shows with, if anybody here has a recommendation they can toss me, im looking to spend no more than 300 and I would def prefer if I could do it on Amazon with the 6 month free financing...
- Thu Dec 31, 2015 5:40 pm
- Forum: Feature Requests
- Topic: Split Screen
- Replies: 2
- Views: 3408
Re: Split Screen
Yeah thats kinda what I was conceptualizing I have to get in Magic and test and see tho.
- Tue Dec 29, 2015 4:40 pm
- Forum: Feature Requests
- Topic: Split Screen
- Replies: 2
- Views: 3408
Split Screen
Hey i was thinking of a thing that would be useful for me in some projectss, I think I can make it happen with what i have currently, but for the future I think it would be cool to have something that accomplishes this quicker. Basically what I would like to do is have a scene or scenes with contras...
- Sat Dec 26, 2015 8:06 pm
- Forum: General Discussion
- Topic: Screensaver
- Replies: 1
- Views: 2782
Screensaver
Hey my brother was really digging some of my work and was wondering if there was a way to export these in a way that he could use in a screensaver?
- Sat Dec 19, 2015 3:17 pm
- Forum: General Discussion
- Topic: Video Module missing
- Replies: 3
- Views: 3090
Re: Video Module missing
Yeah if you see my last post I was having some massive issues with magic yesterday, I managed to fix them all too tho. That being said, this very same issue happened to me yesterday. I was able to fix it by, completely uninstalling Magic, AND, this is important, going into my Program Files and delet...
- Thu Dec 10, 2015 10:08 pm
- Forum: Feature Requests
- Topic: Smoothed Kaleidoscope
- Replies: 2
- Views: 3359
Re: Smoothed Kaleidoscope
Cool, I'd appreciate that, I have done as much as i can to just use the kaleidoscope in that plugin, but it does some weird stuff to the aspect ratio so I figured I should ask, because i think its a nice effect compared to the harder cut thats built into magic, and if people wanted it to jump like i...
- Thu Dec 10, 2015 3:49 pm
- Forum: Feature Requests
- Topic: Smoothed Kaleidoscope
- Replies: 2
- Views: 3359
Smoothed Kaleidoscope
Hey I really like the way the ISF effect Kaleidoscope Tile, smoothly transitions from the next level of kaleidoscope, I was wondering if you can add this or an option for this in the built in Magic Kaleidoscope?
- Wed Nov 25, 2015 8:17 pm
- Forum: General Discussion
- Topic: Hey guys... Lets make a Competition !
- Replies: 38
- Views: 129267
Re: Hey guys... Lets make a Competition !
So for your competition Eric I have a few questions because im super interested: All we need is a finished Mp4 or other video file or do you want a project file? Can we submit multiple entries? When is the deadline? Do we have to host the file somewhere where it can play or can we just send you the ...
- Sat Nov 07, 2015 9:43 pm
- Forum: General Discussion
- Topic: High Resolution Photo Rendering/ Resolution Boosting.
- Replies: 8
- Views: 6263
Re: High Resolution Photo Rendering/ Resolution Boosting.
I was thinking aobut this and was also wondering, is there anyway to look at DPI settings right now, if not can you look into that for the future?
- Tue Nov 03, 2015 9:29 pm
- Forum: Feature Requests
- Topic: Z/X Trails
- Replies: 16
- Views: 17715
Re: Z/X Trails
Yeah I am getting some really cool results from expressively switching between the two. Also just a small opinion that might not really matter, I feel like having to go to Edit>Remove for removing modifiers is a bit tedious I much prefer it being right there as you Right click. Thanks for your time ...
- Tue Nov 03, 2015 6:50 am
- Forum: Feature Requests
- Topic: Z/X Trails
- Replies: 16
- Views: 17715
Z/X Trails
Hey I was wondering how possible it would be to add MIDI learn to this parameter?
Trails:
Z/X
Thanks
Trails:
Z/X
Thanks
- Sat Oct 31, 2015 5:15 pm
- Forum: General Discussion
- Topic: High Resolution Photo Rendering/ Resolution Boosting.
- Replies: 8
- Views: 6263
Re: High Resolution Photo Rendering/ Resolution Boosting.
Ahh man, here is hoping its sooner rather than later, I would pay to add this to my Magic.
- Sat Oct 31, 2015 12:55 am
- Forum: General Discussion
- Topic: High Resolution Photo Rendering/ Resolution Boosting.
- Replies: 8
- Views: 6263
Re: High Resolution Photo Rendering/ Resolution Boosting.
Perfect. Honestly a better solution then what I was hoping for.
How far along the road do you think this is? Just curious, I think this is the top thing on my wishlish in Magic right now.
How far along the road do you think this is? Just curious, I think this is the top thing on my wishlish in Magic right now.
- Fri Oct 30, 2015 10:58 pm
- Forum: General Discussion
- Topic: High Resolution Photo Rendering/ Resolution Boosting.
- Replies: 8
- Views: 6263
Re: High Resolution Photo Rendering/ Resolution Boosting.
Yeah I think thats just about the only thing i can do right now. But my problem with only being able to export image sequences is that I cant use my MIDI controllers and take spontaneous photo captures like I do now, since image exports start the programming over again. That limits me quite a bit, b...
- Thu Oct 29, 2015 10:55 pm
- Forum: General Discussion
- Topic: High Resolution Photo Rendering/ Resolution Boosting.
- Replies: 8
- Views: 6263
High Resolution Photo Rendering/ Resolution Boosting.
Hey so I use Magic a lot, I make music visualizers mostly, but I have been experimenting in making animations and even just still images as artwork. And I was wondering if there is a way that I can render Magic at a higher resolution then my monitor is, so that is a more printable High Resolution im...
- Wed Oct 28, 2015 5:44 pm
- Forum: Feature Requests
- Topic: Two new styles of "Array"
- Replies: 1
- Views: 2965
Two new styles of "Array"
Hey I was thinking it would be very nice to add the Z axis to the Array Module, I feel like that would open up a lot of creative possibilities for me. I've been able to get a similar effect to having a Z Array but I just think it would be easier to just have it in the module. Also I think it would b...
- Wed Oct 28, 2015 5:33 pm
- Forum: General Discussion
- Topic: Different Kind of Rotation
- Replies: 8
- Views: 5591
Re: Different Kind of Rotation
Thank you.
- Tue Oct 27, 2015 1:25 am
- Forum: General Discussion
- Topic: Different Kind of Rotation
- Replies: 8
- Views: 5591
Different Kind of Rotation
I'm working on a project that I need something to rotate around the end instead of the middle of an object. Is there anyway to achieve this?
- Thu Sep 24, 2015 12:42 am
- Forum: General Discussion
- Topic: Upload Quality
- Replies: 3
- Views: 3801
Re: Upload Quality
Vimeo allows download of the original file, so a collaborator or potential client can see an un-degraded version. I needed to upgrade to a Vimeo Pro subscription before I had sufficient upload allowance for a full HD high-bitrate file, and even then I am very unhappy with the degradation when strea...
- Tue Sep 22, 2015 10:52 pm
- Forum: General Discussion
- Topic: Upload Quality
- Replies: 3
- Views: 3801
Upload Quality
Hey I tried uploading a few of my performances with Magic to Vimeo and I feel like there is much to be desired with the quality. Does anyone have any advice on how to post really high quality videos with no distortion, I really want to share my work and I spoke with some Musicians over the weekend t...
- Mon Aug 10, 2015 9:20 pm
- Forum: General Discussion
- Topic: Screen Recording
- Replies: 7
- Views: 5732
Re: Screen Recording
If you already have installed geforce experience, you already have shadowplay. Yeah I realized that when I read the file I download was just the Geforce experiance. I had a problem where it wouldnt show up though so I had to reinstall and troubleshoot for a while, but after all that, it works MUCH ...
- Mon Aug 10, 2015 3:04 am
- Forum: General Discussion
- Topic: Screen Recording
- Replies: 7
- Views: 5732
Re: Screen Recording
I have made good experience with nvidia shadowplay, which is usually used for gameplay recording. But you can also record the whole desktop including magics output. It seems to be very tightly inegrated and causes almost no lag. Works only if you have a nvidia card of course. Maybe theres some equi...
- Sun Aug 02, 2015 7:17 pm
- Forum: General Discussion
- Topic: Milkdrop presets in magic
- Replies: 11
- Views: 9697
Re: Milkdrop presets in magic
Hi SplatterBrainz! Thank you for your motivation to help. The copy elsewhere doesn´t help. In my case it is no problem with the rights in windows - i think. These are my first tries with spout and receiver in magic. Perhaps i make another mistake. If you have enough time, is it possible to write me...
- Sat Aug 01, 2015 1:48 am
- Forum: General Discussion
- Topic: Screen Recording
- Replies: 7
- Views: 5732
Re: Screen Recording
Damn. Well I'm kinda tight on money right now but was kinda expecting having to purchase something after all my attempts to record have turned out laggy. Oh well. Thats next on my list next to projector i suppose now.
- Fri Jul 31, 2015 6:53 pm
- Forum: Feature Requests
- Topic: UI suggestions
- Replies: 29
- Views: 23853
Re: UI suggestions
The only other thing I could say after using the Annotations is too have a option to make the note visable when the module is minimized. That would be perfect
- Fri Jul 31, 2015 6:50 pm
- Forum: General Discussion
- Topic: Screen Recording
- Replies: 7
- Views: 5732
Screen Recording
Hey this is a general question/poll about external software used to video record what happens on your screen. So basically I wanna see what everyone has tried as far as Screen Cap software and what kinda results they have gotten to find the best solution for me. I have the TechSmith SnagIt but when ...
- Fri Jul 31, 2015 6:43 pm
- Forum: Feature Requests
- Topic: UI suggestions
- Replies: 29
- Views: 23853
Re: UI suggestions
Yeah I'm sure that will help a ton. I'm currently working on a project that mainly is on one scene so things have gotten a little hairy, this will definately help me keep track of everything much better.Eric wrote: Let me know if it helps.
- Thu Jul 30, 2015 4:36 pm
- Forum: Feature Requests
- Topic: UI suggestions
- Replies: 29
- Views: 23853
Re: UI suggestions
Hey I think a great idea would be, add sticky notes with the abiltity to change between a couple of colors, that way we can put a few notes by modules to keep track of projects that get a little overwhelming. Just a thought, because I was gonna suggest different colored modules as well, but I can se...
- Thu Jul 30, 2015 4:33 am
- Forum: General Discussion
- Topic: Milkdrop presets in magic
- Replies: 11
- Views: 9697
Re: Milkdrop presets in magic
ok i tried different versions of spout, milkdrop in DX 9 and 11, i get it only in DX9 into magic. But magic always crashes in that second i select "sender"... Yo I have not had this particular issue but, when I was creating my own presets for Milkdrop, I noticed you couldn't save presets ...
- Wed Jul 29, 2015 7:23 pm
- Forum: General Discussion
- Topic: Circular Movement/Translation
- Replies: 3
- Views: 3623
Re: Circular Movement/Translation
Just put a "Rotate Vector" after a "Translate X". The amount of X changes the radius of the circle. You can have a polygon (for instance) move in a circle in all three dimensions. Hey Sadler Thanks for trying to help me, honestly I really appreciate it. Took me a while to figure...
- Tue Jul 28, 2015 9:35 pm
- Forum: General Discussion
- Topic: Circular Movement/Translation
- Replies: 3
- Views: 3623
Circular Movement/Translation
Hey is there anyway to get things moving in a circular manner, maybe with certain mapping to the Translate module? I would prefer if the circular movement could be controled by a MIDI knob, but any help on this would be appreciated.
- Sat Jul 25, 2015 9:13 pm
- Forum: Feature Requests
- Topic: Next - Previous buttons
- Replies: 10
- Views: 7296
Re: Next - Previous buttons
Man... I swear, I'm gonna read that manual all the way through one of these days.... Untill then thank you for all your help haha
- Fri Jul 24, 2015 7:36 pm
- Forum: General Discussion
- Topic: Positive to Negative and Vise Versa
- Replies: 2
- Views: 2967
Re: Positive to Negative and Vise Versa
Thanks the offset at -.5 is extremely helpful for going from positive to negative and back.
- Fri Jul 24, 2015 7:33 pm
- Forum: Feature Requests
- Topic: Next - Previous buttons
- Replies: 10
- Views: 7296
Re: Next - Previous buttons
Yeah I second this. Would be a really nice, but it would be really cool if we could also map Next/Previous to a MIDI button. I think that it would be also extremely helpful if we could map the Bypass button on each module to MIDI, that, would be a huge for me.
- Sat Jul 04, 2015 7:32 pm
- Forum: Feature Requests
- Topic: Playlist scene transitions using "Photoshop" blending modes
- Replies: 2
- Views: 4648
Re: Playlist scene transitions using "Photoshop" blending mo
Plus 1 for this request