You can use AI directly in Magic to modify ISF modules and get exactly what you want. Watch this tutorial:
Search found 3024 matches
- Thu Jul 09, 2026 10:05 pm
- Forum: General Discussion
- Topic: Dither glitch zig zag lines
- Replies: 12
- Views: 405
- Fri Jun 05, 2026 1:12 pm
- Forum: General Discussion
- Topic: program not wprking properly
- Replies: 17
- Views: 802
Re: program not wprking properly
That’s what I thought. If the Vendor says Microsoft then it means your graphics driver is not installed at all. You need to download and install it from AMD.
- Wed Jun 03, 2026 7:49 pm
- Forum: General Discussion
- Topic: program not wprking properly
- Replies: 17
- Views: 802
Re: program not wprking properly
Ok so what isn't working? Please be very specific. In your screenshot: - Are any other GLSLShaders working besides default.txt? - Is the VideoFile module working if you use it by itself? - Is the SineWave module working if you use it by itself? - What does it say EXACTLY in Help > OpenGL Info? (plea...
- Wed Jun 03, 2026 5:09 pm
- Forum: General Discussion
- Topic: program not wprking properly
- Replies: 17
- Views: 802
Re: program not wprking properly
That's probably the issue.
- Wed Jun 03, 2026 1:15 pm
- Forum: General Discussion
- Topic: program not wprking properly
- Replies: 17
- Views: 802
Re: program not wprking properly
Have you tried reinstalling your graphics driver?
- Wed Jun 03, 2026 3:31 am
- Forum: General Discussion
- Topic: program not wprking properly
- Replies: 17
- Views: 802
Re: program not wprking properly
What kind of graphics card do you have? Help > OpenGL Info
- Wed Jun 03, 2026 12:29 am
- Forum: General Discussion
- Topic: program not wprking properly
- Replies: 17
- Views: 802
Re: program not wprking properly
Try Help > Reset All Settings.
- Tue Jun 02, 2026 9:05 pm
- Forum: General Discussion
- Topic: Scenes not working on a Mac M4 with Sequoia
- Replies: 3
- Views: 333
Re: Scenes not working on a Mac M4 with Sequoia
And you're changing scenes by clicking on the tabs? Perhaps you accidentally enabled Preview Mode?
- Mon Jun 01, 2026 4:35 pm
- Forum: General Discussion
- Topic: Scenes not working on a Mac M4 with Sequoia
- Replies: 3
- Views: 333
Re: Scenes not working on a Mac M4 with Sequoia
I think I'd need more information to help you. Can you post some screenshots or a video showing the problem?
- Sat May 30, 2026 3:18 pm
- Forum: Feature Requests
- Topic: Add mousewheel controls for font size and true zoom
- Replies: 3
- Views: 730
Re: Add mousewheel controls for font size and true zoom
Yes, please let us be the judge of what requires minimal code or lots of code.
Also, whether/when any particular feature gets implemented doesn’t depend entirely on how much code it requires.
Also, whether/when any particular feature gets implemented doesn’t depend entirely on how much code it requires.
- Tue May 26, 2026 6:07 pm
- Forum: Feature Requests
- Topic: ISF: "My input count" as a local Internal
- Replies: 6
- Views: 729
Re: ISF: "My input count" as a local Internal
I'm not sure I understand this. Why would such a value be useful? MultiMix already has a Repeat parameter that automatically loops around based on the number of inputs. Is it because you want to create ISF modules that have that functionality? Then you'd have to explicitly declare a new "image&...
- Fri May 22, 2026 11:02 pm
- Forum: General Discussion
- Topic: ARM native support for Apple computers?
- Replies: 10
- Views: 40194
Re: ARM native support for Apple computers?
You can contact us through our contact form (https://magicmusicvisuals.com/contact) and we'll put you on our list for future testing.
- Wed May 20, 2026 7:35 pm
- Forum: General Discussion
- Topic: AI models updated
- Replies: 0
- Views: 321
AI models updated
Hi all, we've recently added/updated the AI models in Magic 2.5. The current offerings are: - Claude Opus 4.7 and 4.6 - Claude Sonnet 4.6 and 4.5 - GPT 5.5 and 5.4 - Gemini 3.5 Flash and 3.1 Pro Preview Gemini 3.5 Flash seems to be a good value in terms of price/performance, but it just came out yes...
- Mon May 18, 2026 6:28 pm
- Forum: General Discussion
- Topic: Mixing 2 Text Nodes with Mix fails
- Replies: 3
- Views: 359
Re: Mixing 2 Text Nodes with Mix fails
Ok. Mix uses the current module state in order to do blending. Your Translate modules are translating offscreen, so that's why you see nothing. If you disable everything after Mix, you'll see what I mean. InputSelector doesn't have to blend since it's only showing one input at a time, so it just hap...
- Mon May 18, 2026 2:05 pm
- Forum: General Discussion
- Topic: Full Screen Toggle No Longer Working
- Replies: 2
- Views: 317
Re: Full Screen Toggle No Longer Working
Unfortunately, graphics drivers often have these kinds of problems. As a first step, I would suggest upgrading or downgrading your driver. Of course there's always the possibility of a bug in Magic, but we haven't had any reports of full screen issues in many many years. You may want also to try dis...
- Mon May 18, 2026 2:03 pm
- Forum: General Discussion
- Topic: Mixing 2 Text Nodes with Mix fails
- Replies: 3
- Views: 359
Re: Mixing 2 Text Nodes with Mix fails
I can't reproduce that problem here.
Can you provide a screenshot?
Can you provide a screenshot?
- Fri May 08, 2026 12:11 am
- Forum: General Discussion
- Topic: Additional Modules Folder and GLSLShader Expansion Pack
- Replies: 6
- Views: 615
Re: Additional Modules Folder and GLSLShader Expansion Pack
Did you disable the option Scene > Scene Editor Options > Load Default Module Files? If that option is enabled, it will load the default GLSLShader file when you create the module. That's an easy way to get access to the folder, because when you click on the File parameter, it automatically takes yo...
- Thu May 07, 2026 7:55 pm
- Forum: General Discussion
- Topic: Additional Modules Folder and GLSLShader Expansion Pack
- Replies: 6
- Views: 615
Re: Additional Modules Folder and GLSLShader Expansion Pack
So it sounds like your problem is that you can't easily navigate back to the original GLSLShaders folder because it's inside the Magic.app application? In other words, Finder doesn't let you do that easily?
- Thu May 07, 2026 3:24 pm
- Forum: General Discussion
- Topic: Exporting .png resets the current scene rotations and colours
- Replies: 4
- Views: 500
Re: Exporting .png resets the current scene rotations and colours
So what you want to do is save the current output frame at its actual resolution while you're using Magic in a live situation?
- Mon May 04, 2026 7:02 pm
- Forum: General Discussion
- Topic: Magic 2.5 locking up
- Replies: 5
- Views: 565
Re: Magic 2.5 locking up
Sure that would be great, thanks.