Search found 3060 matches
- Tue Sep 01, 2026 12:27 am
- Forum: General Discussion
- Topic: ISF Macros in comments
- Replies: 1
- Views: 61
Re: ISF Macros in comments
Yes, probably a regression but an easy fix I’m sure. Thanks.
- Mon Aug 31, 2026 5:12 pm
- Forum: General Discussion
- Topic: IMG_SIZE on buffers
- Replies: 4
- Views: 105
Re: IMG_SIZE on buffers
Ok. We'll fix this for the next build.
- Mon Aug 31, 2026 5:12 pm
- Forum: General Discussion
- Topic: IMG_SIZE on buffers
- Replies: 4
- Views: 105
Re: IMG_SIZE on buffers
Ok. We'll fix this for the next build.
- Mon Aug 31, 2026 2:30 pm
- Forum: General Discussion
- Topic: IMG_SIZE on buffers
- Replies: 4
- Views: 105
Re: IMG_SIZE on buffers
Can you post an example that works in the ISF editor but not in Magic?
- Wed Aug 26, 2026 9:22 pm
- Forum: User-Submitted Videos
- Topic: REYN Live/Stream Visuals
- Replies: 2
- Views: 164
Re: REYN Live/Stream Visuals
Really nice effects! I like how you keep all the tracks visually separate with words and in other ways.
- Wed Aug 26, 2026 7:40 pm
- Forum: General Discussion
- Topic: Blackmagic ATEM with VideoCapture not working
- Replies: 7
- Views: 2497
Re: Blackmagic ATEM with VideoCapture not working
If Black Syphon doesn't work then it must be some kind of compatibility issue with that specific device. Are there updated drivers maybe?
- Wed Aug 26, 2026 4:50 pm
- Forum: General Discussion
- Topic: New Beta build available: 3.0b4
- Replies: 1
- Views: 123
New Beta build available: 3.0b4
For all Magic v3 Beta testers: we just published a new build, 3.0 Beta 4, which you can download from your account: https://magicmusicvisuals.com/account/index.php This build has the following updates: - Fix for inconsistent Iterator behavior with ISF modules - New "Restart" option in the ...
- Tue Aug 18, 2026 6:52 pm
- Forum: General Discussion
- Topic: Picky iterator
- Replies: 1
- Views: 179
Re: Picky iterator
Could be a bug, we'll investigate.
- Tue Aug 18, 2026 4:56 pm
- Forum: General Discussion
- Topic: Magic 2.5 Crashes on Scene Switching (Segmentation Fault)
- Replies: 6
- Views: 333
Re: Magic 2.5 Crashes on Scene Switching (Segmentation Fault)
Ok, that's good. If it happens again, please contact us via our contact form (click on the last option): https://magicmusicvisuals.com/contact
- Mon Aug 17, 2026 3:57 pm
- Forum: General Discussion
- Topic: Work flows?? Auto mapping of midi parameters per module?
- Replies: 5
- Views: 397
Re: Work flows?? Auto mapping of midi parameters per module?
I guess I'm not really understanding how this would help your workflow?
- Mon Aug 17, 2026 3:52 pm
- Forum: General Discussion
- Topic: 3D depth maps & SBS outputs & alternatives??
- Replies: 3
- Views: 324
Re: 3D depth maps & SBS outputs & alternatives??
Yes, that is possible, but you have to set it up yourself. The Model module has been significantly improved for v3, so you can load nice models with depth mapping, and then you just set up two viewports using the Resolution module to do side-by-side. Essentially what you want to do is use a Translat...
- Mon Aug 17, 2026 3:40 pm
- Forum: General Discussion
- Topic: Magic 2.5 Crashes on Scene Switching (Segmentation Fault)
- Replies: 6
- Views: 333
Re: Magic 2.5 Crashes on Scene Switching (Segmentation Fault)
Reinstalling won't fix anything.
So did you recently update your OS or make any other changes to your system?
So did you recently update your OS or make any other changes to your system?
- Mon Aug 17, 2026 1:53 pm
- Forum: General Discussion
- Topic: Magic 2.5 Crashes on Scene Switching (Segmentation Fault)
- Replies: 6
- Views: 333
Re: Magic 2.5 Crashes on Scene Switching (Segmentation Fault)
Strange, we haven’t had any reports like that. Did you recently do an OS update or something like that?
- Thu Aug 13, 2026 11:57 pm
- Forum: General Discussion
- Topic: Work flows?? Auto mapping of midi parameters per module?
- Replies: 5
- Views: 397
Re: Work flows?? Auto mapping of midi parameters per module?
I’m not sure I understand. Generally, you set up MIDI with the MIDI Learn function. Have you found that yet?
- Thu Aug 13, 2026 9:28 pm
- Forum: General Discussion
- Topic: Made a VU meter
- Replies: 6
- Views: 551
Re: Made a VU meter
I just edited the embedding code so that the link is shown below it.
- Wed Aug 12, 2026 4:16 pm
- Forum: General Discussion
- Topic: Deactivate/reactivate...
- Replies: 4
- Views: 381
Re: Deactivate/reactivate...
You probably used a different email address for your purchase then.
- Wed Aug 12, 2026 2:13 pm
- Forum: General Discussion
- Topic: Deactivate/reactivate...
- Replies: 4
- Views: 381
Re: Deactivate/reactivate...
Should be instant! Did you check Spam?
- Wed Aug 12, 2026 12:16 am
- Forum: General Discussion
- Topic: Unreasonable CPU load
- Replies: 4
- Views: 399
Re: Unreasonable CPU load
Maybe it’s simpler than that. If the only issue is the heat, could you get a cooling pad to put under it?
- Tue Aug 11, 2026 11:04 pm
- Forum: General Discussion
- Topic: Magic crash
- Replies: 24
- Views: 1471
Re: Magic crash
We uploaded another new build, so give it a try and let me know how it goes. I'm pretty sure we've fixed this issue thanks to you posting the dump.
- Tue Aug 11, 2026 11:02 pm
- Forum: General Discussion
- Topic: Unreasonable CPU load
- Replies: 4
- Views: 399
Re: Unreasonable CPU load
It's true, Magic is an intensive app, but that's the way it is. Under the hood, it's not that different from a game engine, so unless you have some graphics-heavy video games (like first person shooters) on your computer, you may not have another app like it. It tries to run at a constant 60 frames ...