Search found 8 matches

by SelfDrivingCarp
Wed Feb 21, 2024 11:26 pm
Forum: Feature Requests
Topic: Any chance of introducing a pngfolder
Replies: 5
Views: 1690

Re: Any chance of introducing a pngfolder

An "ImageFolder" module that could handle all supported image types in a single directory would be easier to use than having a module for each file type.
by SelfDrivingCarp
Mon Feb 12, 2024 5:01 am
Forum: User-Submitted Videos
Topic: Time-Distortion Effect
Replies: 2
Views: 3372

Time-Distortion Effect

I've had this idea in my head for years for a an audio-controlled real-time video effect but have only recently learned enough fragment shader programming to build a prototype it. The background and twitching logo are just part of the normal streaming setup. The volume level controls how wobbly the ...
by SelfDrivingCarp
Fri Jan 12, 2024 5:32 am
Forum: General Discussion
Topic: Effective use of OSC file reload
Replies: 10
Views: 4667

Re: Effective use of OSC file reload

I've worked around this by changing the order of animation events. Now I set the Transparency to 1.0 so nothing from the Overlay shows, then power on the Transparency node, then send the file reload messages and start the fade in.

This is working reliably. Thanks for helping me figure out the issue!
by SelfDrivingCarp
Fri Jan 12, 2024 5:13 am
Forum: General Discussion
Topic: Effective use of OSC file reload
Replies: 10
Views: 4667

Re: Effective use of OSC file reload

I spoke too soon. My original program works reliably when the scene I'm showing is the Overlay scene. I have a "Selector" scene which has a bunch of other scenes going into an InputSelector; viewers can use chat commands to change scenes. That scene places the Overlay scene over the InputS...
by SelfDrivingCarp
Fri Jan 12, 2024 4:33 am
Forum: General Discussion
Topic: Effective use of OSC file reload
Replies: 10
Views: 4667

Re: Effective use of OSC file reload

Seems likely that it's something in my program. I did Sadler's batch file and got the desired result: the Text module reloads about every second. The bash loop I did was in WSL as I'm a lot handier with the Linux command line than the Windows one. Quite possible there's IO shenanigans between the tw...
by SelfDrivingCarp
Thu Jan 11, 2024 3:37 am
Forum: General Discussion
Topic: Effective use of OSC file reload
Replies: 10
Views: 4667

Re: Effective use of OSC file reload

If it is a race or blocking condition making it unreliable then perhaps working around it would be better. For example, continually re-loading the text file from the text file node using an oscillator. At the very least, it might help you debug/diagnose. Cool idea for a diagnostic! So I set reload ...
by SelfDrivingCarp
Thu Jan 11, 2024 3:21 am
Forum: General Discussion
Topic: Effective use of OSC file reload
Replies: 10
Views: 4667

Re: Effective use of OSC file reload

Have you tried increasing the delay, say from .25 to 1? I've tried changing all the 250ms sleeps to a full second and I still get the same behavior. Sometimes it doesn't reload at all. The rest of the OSC events are delivered, showing the animation. If I disable the Reload binding to OSC and click ...
by SelfDrivingCarp
Sat Jan 06, 2024 6:15 am
Forum: General Discussion
Topic: Effective use of OSC file reload
Replies: 10
Views: 4667

Effective use of OSC file reload

I use Magic for visuals during a DJ live stream. I've written some custom software that connects to chat and provides commands for interaction. One allows channel moderators to give a shoutout to someone. I've set up an overlay scene with a bunch of fields mapped to OSC addresses. The software will ...