Search found 16 matches

by friday3000
Mon Jan 16, 2023 9:04 pm
Forum: General Discussion
Topic: Alpha transparency in VideoFile module
Replies: 4
Views: 4509

Re: Alpha transparency in VideoFile module

[Update] :o I got it to work with the Voukoder Plugin and then exporting from Davinci Resolve direct as HAP. Voukoder_Alpha_HAP.png [OLD Message] That really brings me to my limits right now. I have a masked video in Davinci Resolve and now want to export ist with Alpha Channel to use it in MagicMV....
by friday3000
Fri Jan 13, 2023 5:48 pm
Forum: General Discussion
Topic: Beat triggers!
Replies: 6
Views: 11573

Re: Beat triggers!

The only difference is that your source would be audio, not MIDI. But you would still use Trigger (.5) and Wrap (2). Sorry for the delay, only today i had time to test your suggestion. But for me it does not work because it only triggers every second beat? As the source i use a BPM synced Ramp. Nev...
by friday3000
Tue Jan 03, 2023 5:12 pm
Forum: General Discussion
Topic: When might the next version of Magic Visualizer be released?
Replies: 3
Views: 6395

Re: When might the next version of Magic Visualizer be relea

Magic wrote:Yes, we are working on v3. We aren't discussing the new features yet. I don't have a release date either.
Yess! Glad to hear that the software will be further developed with a major version! :arrow: Thanks for your passion.
by friday3000
Tue Jan 03, 2023 5:07 pm
Forum: General Discussion
Topic: Beat triggers!
Replies: 6
Views: 11573

Re: Beat triggers!

There are Trigger modifiers for exactly this purpose. He thanks for the input! But I don't understand how to use that if I need it for on/off (0/1) because it increases by 1 to the infinity or generates a random number in between 0 and 1? Any tips how you would use the trigger to generate a 1 every...
by friday3000
Sun Jan 01, 2023 11:48 am
Forum: User-Submitted Videos
Topic: Drum and Bass - Are you ready?
Replies: 12
Views: 28691

Re: Drum and Bass - Are you ready?

Nice video and very interesting information's about the expressions for timing! :idea:
by friday3000
Sun Jan 01, 2023 11:24 am
Forum: General Discussion
Topic: Beat triggers!
Replies: 6
Views: 11573

Re: Beat triggers!

Hi Korro, I would build the trigger with Ramp and the Threshold function, it works in my attached test project. What surprises me a bit is that it only works under 0.94. Would have assumed that Ramp always reaches 1 and therefore should also work with a threshold setting of 0.99? BPM Trigger V1 (Cus...
by friday3000
Fri Dec 30, 2022 10:13 pm
Forum: General Discussion
Topic: How to start an Oscillator at 0.5 not at 0 ?
Replies: 10
Views: 13041

Re: How to start an Oscillator at 0.5 not at 0 ?

In your sin and cos expressions multiply the angle, x, by pi. Yes that was the trick for sin and cos to behave like the Tri. Osc in the timing. Thanks so much. :idea: After the intensive experimenting I have now also noticed that my statements above were not specific enough! Sine Osc has always sta...
by friday3000
Fri Dec 30, 2022 1:24 pm
Forum: Feature Requests
Topic: Global LFO's with global BPM
Replies: 2
Views: 8925

Re: Global LFO's with global BPM

You might try something like this until envelopes are implemented. It is not very visual but is very simple (short) code. As usual, Sadler is the first with a helping hand :D :idea: yeaaa! Thanks man. :!: Will try that direct this afternoon. My intention was less about envelops more about a simply ...
by friday3000
Thu Dec 29, 2022 7:51 pm
Forum: Feature Requests
Topic: Global LFO's with global BPM
Replies: 2
Views: 8925

Global LFO's with global BPM

Just an idea that would make BPM synced Music Videos much simpler (at least for me :P ). If there would be the possibility with a global BPM setting per Project and selectable complex LFO in the Global variables. MagicVisual_XLFO_GLOBAL (Custom).png It should always restart the LFO's when exporting ...
by friday3000
Thu Dec 29, 2022 2:56 pm
Forum: General Discussion
Topic: How to start an Oscillator at 0.5 not at 0 ?
Replies: 10
Views: 13041

Re: How to start an Oscillator at 0.5 not at 0 ?

I hope all of you had a pleasant Christmas time! The last weeks of December are always quite busy for me, therefore I did not have time for more testing, how to get the tri and sin in to the same timing (BPM). Now that my holidays have started, I bought a second Magic Music Visuals license for my la...
by friday3000
Sat Nov 26, 2022 7:07 pm
Forum: General Discussion
Topic: How to start an Oscillator at 0.5 not at 0 ?
Replies: 10
Views: 13041

Re: How to start an Oscillator at 0.5 not at 0 ?

Your almost there - swap your triangle oscillator for an increase like this: Sin and cos are out of phase by π/2 radians. Having a cyclic function (Tri,) drive another cyclic function (cos/sin) will be a more complex motion. sin(x+pi/6) Hi Sadler and TKS... Sorry for my delayed response and thanks ...
by friday3000
Sat Nov 19, 2022 3:34 pm
Forum: General Discussion
Topic: How to start an Oscillator at 0.5 not at 0 ?
Replies: 10
Views: 13041

Re: How to start an Oscillator at 0.5 not at 0 ?

Cosine starts from 1. Try using an Increase with an Expression and cos(x). Does that help? I am not sure if I understand your help correctly, excuse my lack of understandingand thanks again for your time and help. The following was my test... oscstart_help.png This lets the triangle osc start at 1 ...
by friday3000
Sun Nov 13, 2022 10:30 am
Forum: General Discussion
Topic: How to start an Oscillator at 0.5 not at 0 ?
Replies: 10
Views: 13041

Re: How to start an Oscillator at 0.5 not at 0 ?

This should help: https://magicmusicvisuals.com/forums/viewtopic.php?f=2&t=2664&p=11523 Sadler, thank you so much for your prompt help... but I don't find what I was searching for, maybe I have overread the essential information?!? My problem is not the scaling of the Osc, I did that with o...
by friday3000
Sat Nov 12, 2022 4:13 pm
Forum: General Discussion
Topic: How to start an Oscillator at 0.5 not at 0 ?
Replies: 10
Views: 13041

How to start an Oscillator at 0.5 not at 0 ?

I really searched for some time in the forum, I'm pretty sure that there would already be an answer to this, but unfortunately did not find anything.

How to start a Osc at 0.5 ? (so to speak the phase shifted by 90 degrees)
by friday3000
Fri Nov 04, 2022 4:40 pm
Forum: General Discussion
Topic: translate/rotate with one fixed point not in the middle
Replies: 2
Views: 4357

Re: translate/rotate with one fixed point not in the middle

Absolutely not a stupid question. Use the translate node to move your 'pivot' point to the centre of your window then apply a rotation. You can then move your element again to where you need it. Looking at the DancingRobot example project which demonstrates this. Hi Sadler Thank you for the respons...
by friday3000
Mon Oct 31, 2022 7:05 pm
Forum: General Discussion
Topic: translate/rotate with one fixed point not in the middle
Replies: 2
Views: 4357

translate/rotate with one fixed point not in the middle

Hi there

I am not sure if my question is stupid, but at the moment I have not found the solution by my self. I want to move a "polygon line" like a clock hand. one end is fixed, the other should be moved/rotated. Thanks for your help in advance.
question 1 move with one fixed point
question 1 move with one fixed point
magicvisual_question.png (14.15 KiB) Viewed 4357 times