Search found 3 matches

by wko
Wed Sep 17, 2014 3:21 am
Forum: General Discussion
Topic: Webcam input for the new GLSLShader feature
Replies: 2
Views: 7391

Re: Webcam input for the new GLSLShader feature

Yep, It's working!!!!
My webcam drivers was corrupted and I dont know why, a clean installing was necessary for correct function. The shader and output already works, I 'm happy..
Thanks
by wko
Wed Sep 17, 2014 1:21 am
Forum: General Discussion
Topic: Webcam input for the new GLSLShader feature
Replies: 2
Views: 7391

Webcam input for the new GLSLShader feature

I trying to run a shader from shadertoy.com, but I am lost. The shader use a webcam input and I can't to find the right way. It is a shader with edge detection, and is located at : https://www.shadertoy.com/view/XssGD7 Can you help me?? the code is: #define WEBCAM_RESOLUTION 512.0 void main(void) { ...
by wko
Thu Sep 04, 2014 6:29 pm
Forum: General Discussion
Topic: Spout as input into Magic
Replies: 1
Views: 6154

Spout as input into Magic

Hi, I am new to Magic and like it. I think that may be a solution for a project, but I need that catch the MaxMSP video output (over Win 7) and I need to use a WebCam at the same time and combine the signal. I use spout to connect Max output to other soft (Ex.Resolume) and work fine, but I can not s...