Haha sorry about that! I thought it was obvious and I thought for sure Magic could already do it and I was just missing it.
Yes, ok, the mathematical explanation makes more sense to me actually!
Search found 11 matches
- Sun Dec 20, 2020 3:15 pm
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
- Sat Dec 19, 2020 9:28 pm
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Re: Echo effect?
Anything is possible, but Magic's to-do list is many hundreds of lines long. Yeah, I bet! So you must be one of the developers of Magic? Did you also design it? Yes. ;) You did a great job! I feel like it's very intuitive. I'm very excited about this program! I've been looking for a program like th...
- Thu Dec 17, 2020 2:56 am
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Re: Echo effect?
OK then. Decide how many echoes you want, and create differentiated versions of each. In my example above, I changed the x-location and the transparency of each echo. Then use an Input selector to display each echo in turn - no need for extra delays. A Trails helps here to give each echo some persi...
- Thu Dec 17, 2020 2:51 am
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Re: Echo effect?
Yeah, I kind of figured that was the problem. I don't really care about realtime performance, though. I just want to make videos for my music and post them online. Could there be a mode that allows a performance hit so you can do crazy stuff for rendering videos? Then when computers get fast enough,...
- Wed Dec 16, 2020 12:36 pm
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Re: Echo effect?
Yeah, I think. I've made a video example of what I'm going for. It's a synth sound with an echo and I want to draw the echoes. But the echoes don't come in through MIDI, they are generated by DSP, so they just exist in the audio. I know Magic can do it because I've done it on a smaller scale, or at ...
- Tue Dec 15, 2020 10:03 pm
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Re: Echo effect?
I'm trying to make it so that the previous one could be gone when the next one appears. After reading this again, I'm not even sure you want to use the Iterator. The Iterator is usually best for doing things that don't disappear when the next iteration appears. I think you're making things overly c...
- Tue Dec 15, 2020 9:57 pm
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Re: Echo effect?
I don't know. I'm trying to use a ramp but it acts like a sawtooth oscillator. I need each cycle to trigger on a note on message and go through its full cycle. So I need multiple ramps happening at the same time. That's why I'm confused as to how this could possibly work.
- Tue Dec 15, 2020 9:43 pm
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Re: Echo effect?
I don't understand. How would I set that up in this project?
- Tue Dec 15, 2020 7:13 pm
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Re: Echo effect?
It still draws the previous ones, though. If iterations happens to be set at 9, it's still going to draw iterations 1 through 8 when it's drawing #9. I don't want that. I'm trying to make it so that the previous one could be gone when the next one appears. In other words the next iteration isn't dep...
- Tue Dec 15, 2020 5:30 pm
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Re: Echo effect?
Hi Eric, Thanks for the reply! The Iterator module draws all the objects at the same time, doesn't it? I want to draw them all at different times. I found a way to do it by copying the modules needed to display it into a separate scene for every iteration I want, and then put a Delay on the MIDI Not...
- Tue Dec 15, 2020 5:10 am
- Forum: General Discussion
- Topic: Echo effect?
- Replies: 23
- Views: 8476
Echo effect?
Hi everyone!
I'm using an iterator to draw an object multiple times across the screen with a translator. Is it possible to impose a time delay on each iteration?
I want the first copy to get drawn 100ms after the first, the second copy to get drawn 100ms after the second, etc.
Thanks!
Matt
I'm using an iterator to draw an object multiple times across the screen with a translator. Is it possible to impose a time delay on each iteration?
I want the first copy to get drawn 100ms after the first, the second copy to get drawn 100ms after the second, etc.
Thanks!
Matt