Search found 9 matches
- Wed Nov 23, 2022 3:08 am
- Forum: General Discussion
- Topic: Using Hydra with Magic
- Replies: 2
- Views: 4571
Re: Using Hydra with Magic
Hydra can output glsl code to the dev console... -change .out() to .glsl() at the end of your hydra code -- note : if your hydra patch has multiple buffers o0, o1, etc... you have to do this whole process for each buffer and then combine them into one shader with multiple passes... -copy all hydra c...
- Thu Apr 09, 2020 9:55 pm
- Forum: General Discussion
- Topic: Integrate MMV with Unity 3D
- Replies: 4
- Views: 3985
Re: Integrate MMV with Unity 3D
I think TouchDesigner is a perfect companion for bringing Magic into 3D. Here is a simple example using two Spout feeds from Magic (using the FFGL Spout plugins) into TD. One as a material on a 3D object and one as a 2D background. You could also use Spout feeds as projection maps of lights, or have...
- Tue Nov 08, 2016 3:26 am
- Forum: General Discussion
- Topic: [bug] InputSelector resets to 0 randomly
- Replies: 18
- Views: 8929
Re: [bug] InputSelector resets to 0 randomly
Ok... I notice you have assigned MIDI CC#0 to this parameter. That CC is normally used for bank select MSB and is affected by or affects program change commands. Try remapping your controller to use a different CC# and see if it happens. Also, are you using program change via midi to do something el...
- Tue Nov 08, 2016 1:52 am
- Forum: General Discussion
- Topic: [bug] InputSelector resets to 0 randomly
- Replies: 18
- Views: 8929
Re: [bug] InputSelector resets to 0 randomly
It has to be your MIDI controller. I have an old nanoKontrol that has a "noisy" fader that kinda jumps around when at a certain value. [edit] just read the original post again and saw the part about MIDIOX... if I understand, this is like a button that you are pressing to cycle thru 35 dif...
- Mon Nov 17, 2014 10:31 pm
- Forum: General Discussion
- Topic: BlackSpout feedback
- Replies: 24
- Views: 43049
Re: BlackSpout feedback
Mixed results on different computers. BlackMagic Intensity Shuttle USB3 Magic ver. 1.51 on both systems. Desktop: Works great, near real-time performance from HDMI input @ 720P Win7 Pro x64 AMD 1090T 6 Core @ 3.5 GHz 8gb 1600MHz RAM nVidia GTX 750 1gb - Driver ver. 335.23 BlackMagic Driver: 10.1 Lap...
- Sun Nov 16, 2014 6:59 am
- Forum: User-Submitted Videos
- Topic: live iPad + KP3 controlling Magic
- Replies: 0
- Views: 3904
live iPad + KP3 controlling Magic
iPad App: Thicket
Music: Tipper - Adrift For Days (via Pandora)
Music: Tipper - Adrift For Days (via Pandora)
- Sat Oct 04, 2014 5:46 pm
- Forum: General Discussion
- Topic: midi notes
- Replies: 7
- Views: 6888
Re: midi
Copperlan - http://www.copperlan.org/index.php/copperlan-for-end-users A very powerful midi routing/virtual ports/network application. Beware it grabs new devices that are plugged in, so if you are expecting something to work and it doesn't check the midi setup and connections in Copperlan. It's a g...
- Wed Sep 03, 2014 8:04 am
- Forum: Feature Requests
- Topic: More Input: OSC/Joystick/MIDI Clock
- Replies: 17
- Views: 28341
More Input: OSC/Joystick/MIDI Clock
Know what I'm sayin!? OSC input for controlling things with other software/controllers (non-midi). PS3/Xbox controller mapped to parameters. ;) MIDI Clock and a way to sync the parameter envelopes to a tempo or number of beats. As is this can be done using PureData to translate whatever input into M...
- Wed Sep 03, 2014 7:47 am
- Forum: Feature Requests
- Topic: BlackMagic Intensity Shuttle
- Replies: 8
- Views: 10799
BlackMagic Intensity Shuttle
...and probably other video capture devices:
There needs to be a way to pick the input (ex: HDMI, Composite, S-Video) and resolution/refresh rate.
As it is I just get a blank window, even though the BlackMagic Control Panel is set to the proper default input and resolution.
There needs to be a way to pick the input (ex: HDMI, Composite, S-Video) and resolution/refresh rate.
As it is I just get a blank window, even though the BlackMagic Control Panel is set to the proper default input and resolution.