MMV, 3D Model of my logo, transforming and being controlled love by an Xbox Controller
https://youtu.be/ZPdB7-rVJIY
Search found 21 matches
- Wed Apr 12, 2023 6:42 am
- Forum: User-Submitted Videos
- Topic: 3D Transforming logo controlled with Xbox controller Mac
- Replies: 0
- Views: 26961
- Mon Nov 01, 2021 7:31 pm
- Forum: General Discussion
- Topic: PTZ Camera sending XYZ coordinates?
- Replies: 0
- Views: 4943
PTZ Camera sending XYZ coordinates?
Does anyone know of a PTZ camera that can output its coordinates? I’d love to map its tracking to a scene.
Thanks.
Thanks.
- Wed Oct 13, 2021 8:35 pm
- Forum: Feature Requests
- Topic: Option to set color of connecting cables
- Replies: 9
- Views: 28969
Re: Option to set color of connecting cables
Plus 1.
Colored cables would be super helpful.
Colored cables would be super helpful.
- Tue Jun 22, 2021 11:27 pm
- Forum: Feature Requests
- Topic: Saved Grouped/Chained Modules
- Replies: 1
- Views: 5643
Saved Grouped/Chained Modules
I would love to see a sub menu where I could start saving premise chains that I regularly use. I could them name that preset and have it in a folder either on the left with every project I open, or I’m the right click menu with the shaders and all. Example: Preset idea1: image-color rgb -scale-trans...
- Tue Apr 13, 2021 8:55 pm
- Forum: Feature Requests
- Topic: Rearrangement of the module selection area.
- Replies: 2
- Views: 6869
Rearrangement of the module selection area.
I have a lot of module I’ve added and my list of them takes a few scrolls to reach the end. When I have this many, it’s really annoying to have to scroll all the way over to use “search” “recents” and “scenes”. Can we get those tagged to the top of the list when we right click? Or are there hot keys...
- Sat Mar 20, 2021 1:11 am
- Forum: Feature Requests
- Topic: polygon creation with wireframe
- Replies: 11
- Views: 26405
Re: polygon creation with wireframe
Sadler,
What is that “Perspective_Warp” module)
What is that “Perspective_Warp” module)
- Wed Feb 24, 2021 11:06 pm
- Forum: User-Submitted Videos
- Topic: Daft Punk 3D tribute room.
- Replies: 1
- Views: 5958
Daft Punk 3D tribute room.
Daft Punk 3D tribute room. Not quite finished. But I wanted that smokey club feel.
- Fri Feb 12, 2021 7:34 pm
- Forum: General Discussion
- Topic: Help making a model or object move/rotate from one end only
- Replies: 1
- Views: 3105
Help making a model or object move/rotate from one end only
I need help with the order in which to make this happen: I have a model of an elongated cylinder. A pole if you will. I want that pole to move like a light beam from a dj light moving head fixture. So lets say the "top" is the part I want to stay static, and the rest of the pole/ligh moves...
- Mon Nov 16, 2020 6:57 am
- Forum: General Discussion
- Topic: VideoCapture Module Missing Options in Latest Update
- Replies: 3
- Views: 4674
- Mon Nov 02, 2020 6:11 pm
- Forum: General Discussion
- Topic: Mac 10.15.6 Globals Bug for 2.3
- Replies: 10
- Views: 7832
Re: Mac 10.15.6 Globals Bug for 2.3
I think I worded it a little wrong. Changing the global VALUE is what causes the crash.
- Mon Nov 02, 2020 5:42 pm
- Forum: General Discussion
- Topic: Mac 10.15.6 Globals Bug for 2.3
- Replies: 10
- Views: 7832
- Sun Nov 01, 2020 10:37 pm
- Forum: General Discussion
- Topic: Mac 10.15.6 Globals Bug for 2.3
- Replies: 10
- Views: 7832
Re: Mac 10.15.6 Globals Bug for 2.3
I’m not anywhere near a computer currently. A global has a number it outputs. That’s what it does. If you change that number while it’s attached to a module, It kills any of my Magic 2.2 projects that I’ve tried opening in 2.3. Unless I save the 2.2 file in 2.3 right when I open it. I don’t know how...
- Sun Nov 01, 2020 8:42 pm
- Forum: General Discussion
- Topic: Mac 10.15.6 Globals Bug for 2.3
- Replies: 10
- Views: 7832
Re: Mac 10.15.6 Globals Bug for 2.3
I open up a project. It was a project made in Magic 2.2. In that project I have globals that effect various things in various scenes. If I open that project in the new 2.3, and move that global number to effect a module somewhere in a scene. It crashes Magic. If I open Magic 2.3, save the old projec...
- Sun Nov 01, 2020 8:05 pm
- Forum: General Discussion
- Topic: Mac 10.15.6 Globals Bug for 2.3
- Replies: 10
- Views: 7832
Re: Mac 10.15.6 Globals Bug for 2.3
Sorry, I meant “move a global” as in, move a number in a global to affect a module.
- Sun Nov 01, 2020 7:36 pm
- Forum: General Discussion
- Topic: Mac 10.15.6 Globals Bug for 2.3
- Replies: 10
- Views: 7832
Mac 10.15.6 Globals Bug for 2.3
When I open a project from 2.2 (the last full upgraded version), If I move as global, it kills Magic. full shutdown with a report to Apple. But if I open that project and save it in the new version 2.3 of Magic, it appears to not crash. I had this same issue with the beta. Is there a workaround, or ...
- Sun Nov 01, 2020 6:56 pm
- Forum: Feature Requests
- Topic: VideoFolder Module
- Replies: 2
- Views: 6300
Re: VideoFolder Module
I second this. A "master loop" for the whole folder, and a "loop file" for the current playing video would be stellar!
- Thu Oct 15, 2020 7:50 pm
- Forum: General Discussion
- Topic: Crashing and video inputs not showing up Win 10
- Replies: 1
- Views: 6347
Crashing and video inputs not showing up Win 10
I have a set of scenes and I have cameras and NDI being input. Sometimes the video stops working and crashed the whole program. Sometimes a webcam doesn’t load and I have to restart for it to show up. I need suggestions and help. I went from Mac to PC and this is not working at all the way it used to.
- Mon Oct 05, 2020 7:56 am
- Forum: General Discussion
- Topic: MultiMix Midi Triggering
- Replies: 4
- Views: 5809
Re: MultiMix Midi Triggering
Also, if you make the glsl as it’s own scene, import that into multiple scenes using effects you want to transition from, the shader will be consistently playing from its master source the whole time.
- Fri Sep 25, 2020 10:47 pm
- Forum: Feature Requests
- Topic: UV Shader module?
- Replies: 0
- Views: 5056
UV Shader module?
Is there any plan for a UV Shader module for Magic? This would be amazing.
- Mon Aug 31, 2020 10:03 pm
- Forum: User-Submitted Videos
- Topic: Working with Voxel
- Replies: 19
- Views: 45210
Re: Working with Voxel
Any idea on when we may see that 3D lighting?
- Fri Aug 14, 2020 9:54 pm
- Forum: Feature Requests
- Topic: Folders in Globals pane
- Replies: 4
- Views: 14353
Re: Folders in Globals pane
+1 for this as well.