Search found 1135 matches
- Mon Aug 31, 2026 10:28 pm
- Forum: General Discussion
- Topic: ISF Macros in comments
- Replies: 1
- Views: 63
ISF Macros in comments
IMG_ macro names work fine everywhere they are actually used, but writing one in a comment stops the shader compiling. If I put IMG_NORM_PIXEL or IMG_SIZE in a comment as a bare word, with no argument list after it, the shader fails to compile, and the errors point at unrelated lines of correct code...
- Mon Aug 31, 2026 3:11 pm
- Forum: General Discussion
- Topic: IMG_SIZE on buffers
- Replies: 4
- Views: 105
Re: IMG_SIZE on buffers
Here's my harness that tests IMG_SIZE of a buffer. In test #3 (the buffer test) it fails in Magic with "0(53) : error C1503: undefined variable "_bufTest_imgRect" but runs in the ISF editor (shows colour). On many cases I can replace IMG_SIZE with RENDERSIZE but not all. img-size-buff...
- Sun Aug 30, 2026 2:48 pm
- Forum: General Discussion
- Topic: IMG_SIZE on buffers
- Replies: 4
- Views: 105
IMG_SIZE on buffers
IMG_SIZE() works fine on declared image inputs but fails on multi-pass buffers. Many ISF shaders that call IMG_SIZE all load — but any shader that asks for the size of a pass target fails to compile with: error C1008: undefined variable "_BufferA_imgRect" I would expect a pass target to ge...
- Wed Aug 26, 2026 7:01 pm
- Forum: General Discussion
- Topic: New Beta build available: 3.0b4
- Replies: 1
- Views: 123
Re: New Beta build available: 3.0b4
Excellent - initial testing is positive.
- Tue Aug 18, 2026 5:32 pm
- Forum: General Discussion
- Topic: Picky iterator
- Replies: 1
- Views: 179
Picky iterator
What is the logic in which ISF shaders respect iteration# ? Fractal (a built-in ISF) doesn't, Transparency (a built-in ISF) does, all Blurs (extended ISFs) do, many additional ISF do, many don't. Same for Iteration Frequencies. Other internals work and offsets placed modifying an iteration# still ch...
- Fri Aug 14, 2026 11:21 am
- Forum: General Discussion
- Topic: Made a VU meter
- Replies: 6
- Views: 551
Re: Made a VU meter
The extended version of the VU shader is shared on the ISF editor website accessible from the link just added by the devs. You can download the .fs from there. Note that, for some reason, the online editor didn't like 'audio' as an input type so I changed it to 'image' to get it on there. While this...
- Fri Aug 14, 2026 11:09 am
- Forum: General Discussion
- Topic: Work flows?? Auto mapping of midi parameters per module?
- Replies: 5
- Views: 397
Re: Work flows?? Auto mapping of midi parameters per module?
I don't really use MIDI preferring OSC however, I can think of a couple of workflows that you could use. They're not auto-mapping of parameters - Magic doesn't do that (yet), more a library of pre-configured nodes. The first is to have a sort of library project that contains pre-midi-configured node...
- Thu Aug 13, 2026 1:35 pm
- Forum: General Discussion
- Topic: Made a VU meter
- Replies: 6
- Views: 551
Re: Made a VU meter
Thank you for sharing.
I added some extensions...
https://editor.isf.video/shaders/6a7dbff4734c1a00192e9f00
Give you a lot more flexibility.
Yes, I saw in the comments you'd used a whole lotta points just adjusting angles.powertrace wrote: I am out of AI points to continue on it.
I added some extensions...
https://editor.isf.video/shaders/6a7dbff4734c1a00192e9f00
Give you a lot more flexibility.
- Thu Aug 13, 2026 6:25 am
- Forum: General Discussion
- Topic: Made a VU meter
- Replies: 6
- Views: 551
Re: Made a VU meter
Maybe include "SingleHighlyDetailed25"
- Tue Aug 04, 2026 5:53 am
- Forum: General Discussion
- Topic: Business inquiry: Exclusive copyrighted assets for 4K video campaign
- Replies: 2
- Views: 456
Re: Business inquiry: Exclusive copyrighted assets for 4K video campaign
Hi Ciro, It would ultimately be up to the contract you have with a designer. To facilitate this, Magic has passwords for opening projects and for editing projects. A designer could give you the 'open project' password so you could run scenes but not edit them. This would protect your exclusive right...
- Fri Jul 24, 2026 9:12 am
- Forum: General Discussion
- Topic: AI prompt handling
- Replies: 3
- Views: 653
Re: AI prompt handling
This is a good example to work from. You're describing a POV - better to specify a shader itself. I would suggest thinking about the resultant 2d output more than an implied 3d environment, though I understand why you'd want to specify feels. You have redundancy and ambiguity in your prompt (you say...
- Sat Jul 18, 2026 6:24 am
- Forum: General Discussion
- Topic: Odd Graphics Memory release behavior
- Replies: 4
- Views: 836
Re: Odd Graphics Memory release behavior
In my 500 scene test project it takes about 6 seconds to enable LASIGM and, based on memory status, takes about 6 seconds for new project. Disabling LASIGM took about 1 second, based on watching the memory status display. LASIGM with with project uses around 6GB or memory.
- Thu Jul 09, 2026 8:09 pm
- Forum: General Discussion
- Topic: Dither glitch zig zag lines
- Replies: 12
- Views: 2158
Re: Dither glitch zig zag lines
Sorry about that, I've had that VIDVOX Displace ISF for so long, I assumed everyone would have it. Here's a link:
https://editor.isf.video/shaders/5e7a80 ... 18206ded2e
https://editor.isf.video/shaders/5e7a80 ... 18206ded2e
- Thu Jul 09, 2026 1:19 pm
- Forum: General Discussion
- Topic: Dither glitch zig zag lines
- Replies: 12
- Views: 2158
Re: Dither glitch zig zag lines
For a possibly more performant and certainly more flexible Rutt-Etra like effect, you can do most of it in Magic with just a Displace.
To test out other shaders: https://editor.isf.video/
To test out other shaders: https://editor.isf.video/
- Sat Jun 27, 2026 12:35 pm
- Forum: General Discussion
- Topic: Advanced beat detection/reaction and how that might work
- Replies: 6
- Views: 1419
Re: Advanced beat detection/reaction and how that might work
This is my understanding of beats. You can start with.. 1. Filtered audio - filter to a ( very ) specific frequency that reliably corresponds to the beat -- this mostly what I do. 2. Audio analysis - I did some experiments a long time ago and it seems Terry has made some inroads with OSC into Magic....
- Fri Jun 19, 2026 7:54 am
- Forum: General Discussion
- Topic: no stereo input
- Replies: 3
- Views: 935
Re: no stereo input
A stereo source will always available as two channels in Magic. A 5.1 source would be available as 6 channels. It has always been this way. For audio files and stereo sources you will need two rows in Input Sources - if you only have one slot, just add another for the second channel. Screenshot 2026...
- Thu Jun 18, 2026 3:54 pm
- Forum: General Discussion
- Topic: no stereo input
- Replies: 3
- Views: 935
Re: no stereo input
Are you Windows or Mac? Loaded audio or sound device? Hardware or virtual cable? If a stereo input comes into magic, it comes in as left and right, it's never mixed it to a single channel.
- Sun Jun 07, 2026 10:03 pm
- Forum: General Discussion
- Topic: Global parameter names that partially match ExprTk reserved words break expressions upon renaming
- Replies: 0
- Views: 692
Global parameter names that partially match ExprTk reserved words break expressions upon renaming
When a global parameter name contains a substring that matches an ExprTk reserved word (or vice versa), renaming that global corrupts any Expression modifier that references it. The rename operation appears to perform a naive string substitution rather than matching whole tokens, causing reserved wo...
- Sat May 30, 2026 7:44 am
- Forum: Feature Requests
- Topic: Add mousewheel controls for font size and true zoom
- Replies: 3
- Views: 1558
Re: Add mousewheel controls for font size and true zoom
I would be comfortable will all your suggestions, Terry, but I don't have to code it!
That didn't happen in 2.0 or 2.5 but, as you know, I forever live in hope.In 2015 Eric wrote:Zooming out will have to wait for Magic 2.0 though, as it will require a major UI redesign.(Post)
- Sun May 24, 2026 9:43 am
- Forum: Feature Requests
- Topic: ISF: "My input count" as a local Internal
- Replies: 6
- Views: 1994
Re: ISF: "My input count" as a local Internal
Ah, yes. I did misunderstand - good that you clarified. So I could replace any drop-down or long parameter with an internal that sets the source count from the number of inputs. That would work where all the inputs were the same.